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It's also easy to parry and it's timing is when they are at their lowest during the crouch.
Have you tried devonias hammer? thing has crazy hyper armor on its weapon art.
...?
Are you sure you are talking about Swift Slash?
You realize they can simply use it when near enough to catch you in a roll away from them, too, right? This might work against brain dead zombie spammers who use it and end up spamming it repeatedly from maximum range but not against even slightly competent players.
You have to begin your attack soon enough after they start theirs or predict, both of which are almost certain to fail especially if they delay it with the charge mixing up timings so you swing and then they punish you.
It also does not work if they do it from a close enough range to dash past you or at an angle to clip you. Your solution would fail against a moderately decent but nothing amazing player with common sense.
Well, no... You can mix timings with charging it and use different distances to active it for either hitting on or passing through the target as well as angels all to prevent punishment or avoiding it. It is the opposite of predictable. Assuming netcode isn't awful and enough practice you might be able to golden parry it, but there are ways to exploit that too.
Nope, it can go at different angles as well. It can also dash through you and not to you.
Against bad players, sure, but only the worst of the worst and they're likely to wise up after failing a few times. This isn't a good strategy and has too many counters. As for out trading it... It hits pretty hard setup correclty. This isn't so easy to out trade.
Awaiting your montage of you parrying it. Please include it in a live stream format with no gaps so we can avoid cut up reel slices leaving out all your failures. I'm sure your success rate with FROM's epic netcode will be glorious, especially if there are multiple players using it against one person or they don't bait you, punish you with ranged damage or fake swings and then dash, and many other tactics. Heck, just the fact you mention the crouch is a give away when you can delay it specifically during this animation stance already shows this isn't a valid strategy as they can modify the timing.
As for the hammer, i start the charge when i see them ready, and release after the hit me and i delete 95% of their health with one hit.
How are you going to swing the hammer AFTER they've hit you? You would be staggered and they would already be dashing away or rolling, and this is assuming they jumped to your position which I've already mentioned they don't have to as they can clip you at an angle or through you entirely avoiding any melee ranged punishment entirely.
Devonias ash of war has crazy hyper armor, a crucible horn charge also works.
You keep saying the same things when I'm telling you why they don't work...
They hit me, i hit them back harder, do not know why it works just that it works if you have the hp for the trade.