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The other 2 messmer spells feel fine, And the dragon ones feel good other than the tickle field.
IDK, Knight's Lightning Spear is kinda what I have wanted from incants for the longest time, haven't used wrath from afar yet but I can see it potentially leading to ALL KINDS of hilarious situations, and pest thread spears is pretty stronk. Seriously the only thing I would ask for is a tad bit more range from some(most) incants, but you can't have everything I guess
-Roar of Ruglea absolutely sucks and I wish it didn't.
-Both of the Bayle spells are missing something to make them actually viable. Pools of lava, actually, given the new talisman. That would make them worth using for certain builds.
-The Crucible greathammer has marginally higher base damage than Ordovis' Greatsword, but is otherwise completely inferior in every way including DPS and WA
-Most of the new Holy spells just lack raw power. Golden Arcs, Light of Miquella, Land of Shadow, Wrath From Afar, and so on.
-The Bloodfiend's Sacred Spear WA is pretty much supposed to be a near-identical alternative to Mohq's Spear, but the damage is incredibly lacking for only a small boost in range in exchange
-The Solitude Set needs some kind of buff. The current Weight/Res ratio is pretty bad, and the high Focus only does so much. I mean, it's not as bad as some base game pieces, but still it should be better.
-Scorpions, actually. They go down way too fast to way too many different kinds of builds. They feel almost as weak as the shadow people wandering around everywhere honestly.
And all that is just the most egregious-feeling oversights in the DLC itself.