ELDEN RING

ELDEN RING

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Stray Dawg Jun 29, 2024 @ 2:50pm
Get rid of heals and summons
Might as well considering the way they designed these bosses. They obviously don't want you using them.

Edit: Since some people aren't understanding the point. I will make it clear here. My problem isn't with healing or co-op/spirit summons. My problem is with the design of most of the main DLC bosses. Especially this final one. Hopefully this helps clear it up for those who actually care and aren't just trolling.
Last edited by Stray Dawg; Jun 29, 2024 @ 3:44pm
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Showing 31-45 of 46 comments
IchigoMait Jun 29, 2024 @ 3:40pm 
Originally posted by Kelp Shake:
Might as well considering the way they designed these bosses. They obviously don't want you using them.
Stop trolling, that's also a suggestion.
Or you know, don't use those features, you're not forced to play with anybody or with any of those features.
Stray Dawg Jun 29, 2024 @ 3:41pm 
Originally posted by IchigoMait:
Originally posted by Kelp Shake:
Might as well considering the way they designed these bosses. They obviously don't want you using them.
Stop trolling, that's also a suggestion.
Or you know, don't use those features, you're not forced to play with anybody or with any of those features.

I'm not trolling, but also you didn't read the post well enough cause the problem isn't healing or Co Op.. It's bad boss design lmao
Supa Jun 29, 2024 @ 3:42pm 
Originally posted by Kelp Shake:
Originally posted by Supa:
Ah, I just dodged boss attack and I'm at 20% hp hmm I should attack yes!!

Oh hey. I actually got a heal off. *Boss hits me once and then locks me into a 1 shot combo* Welp.. Didn't matter.
Why can people gets attack off but not heals?
Stray Dawg Jun 29, 2024 @ 3:48pm 
Originally posted by Supa:
Originally posted by Kelp Shake:

Oh hey. I actually got a heal off. *Boss hits me once and then locks me into a 1 shot combo* Welp.. Didn't matter.
Why can people gets attack off but not heals?
because most attacks are quicker than heals
Krazy Wallet Jun 29, 2024 @ 3:51pm 
Particularly for the last boss, but this is for many, you shouldn't heal if you get hit with the last attack of a combo. With your stagger animation and the time to heal, you'll many times get hit again. It's better to evaluate what the boss is doing next. If he sits in the neutral, which is rare, you might be able to get a heal off. More likely he will go into another combo. It is safer to dodge the next combo and then heal safely, rather than greed healing and being punished for it. The game is trying to teach you something if you are willing to listen.
Nauct Jun 29, 2024 @ 3:52pm 
Originally posted by Kelp Shake:
Edit: Since some people aren't understanding the point. I will make it clear here. My problem isn't with healing or co-op/spirit summons. My problem is with the design of most of the main DLC bosses. Especially this final one. Hopefully this helps clear it up for those who actually care and aren't just trolling.
What does clear mean to you lol

You want bosses to do nothing for a little bit every now and then, is that your truest desire?

The final boss I found lots of spots for exactly one heal, two and you get hit.
Last edited by Nauct; Jun 29, 2024 @ 3:53pm
Stray Dawg Jun 29, 2024 @ 4:17pm 
Originally posted by Nauct:
Originally posted by Kelp Shake:
Edit: Since some people aren't understanding the point. I will make it clear here. My problem isn't with healing or co-op/spirit summons. My problem is with the design of most of the main DLC bosses. Especially this final one. Hopefully this helps clear it up for those who actually care and aren't just trolling.
What does clear mean to you lol

You want bosses to do nothing for a little bit every now and then, is that your truest desire?

The final boss I found lots of spots for exactly one heal, two and you get hit.

Nah my truest desire is to actually be able to play the game and use my build instead of dodging a 6-hit combos back to back to back
Stray Dawg Jun 29, 2024 @ 4:18pm 
Originally posted by Krazy Wallet:
Particularly for the last boss, but this is for many, you shouldn't heal if you get hit with the last attack of a combo. With your stagger animation and the time to heal, you'll many times get hit again. It's better to evaluate what the boss is doing next. If he sits in the neutral, which is rare, you might be able to get a heal off. More likely he will go into another combo. It is safer to dodge the next combo and then heal safely, rather than greed healing and being punished for it. The game is trying to teach you something if you are willing to listen.

crazy how you say all that without knowing exactly how i'm playing. Cause I do all that and the boss is still ♥♥♥♥ lmao
Nauct Jun 29, 2024 @ 4:23pm 
Originally posted by Kelp Shake:
Originally posted by Nauct:
What does clear mean to you lol

You want bosses to do nothing for a little bit every now and then, is that your truest desire?

The final boss I found lots of spots for exactly one heal, two and you get hit.

Nah my truest desire is to actually be able to play the game and use my build instead of dodging a 6-hit combos back to back to back
I mean, it's the hardest boss of the whole series and you could just parry if you really don't want him to attac
Stray Dawg Jun 29, 2024 @ 4:28pm 
Originally posted by Nauct:
Originally posted by Kelp Shake:

Nah my truest desire is to actually be able to play the game and use my build instead of dodging a 6-hit combos back to back to back
I mean, it's the hardest boss of the whole series and you could just parry if you really don't want him to attac

See that's the thing. I don't think "Conform to this specific playstyle and throw away your build for this 1 boss" is good advice nor is it good design for a boss.
Stray Dawg Jun 29, 2024 @ 4:29pm 
I should have expected as much from the community of this game and gamers in general. What a shame.
Todd Howard Jun 29, 2024 @ 4:31pm 
Originally posted by Kelp Shake:
Originally posted by Nauct:
I mean, it's the hardest boss of the whole series and you could just parry if you really don't want him to attac

See that's the thing. I don't think "Conform to this specific playstyle and throw away your build for this 1 boss" is good advice nor is it good design for a boss.
What? Any build can work on Radahn, heck you could hit him with things he's strong against and still beat him
Nauct Jun 29, 2024 @ 4:32pm 
Originally posted by Kelp Shake:
Originally posted by Nauct:
I mean, it's the hardest boss of the whole series and you could just parry if you really don't want him to attac

See that's the thing. I don't think "Conform to this specific playstyle and throw away your build for this 1 boss" is good advice nor is it good design for a boss.
There's not one way tho. You can use a big sword and wait for your big punish windows. You could use a fast weapon and fit in quick attacks. You could use a shield, not have to time your dodge.
You could parry in combination with other styles. If you're a caster I'm sure you could parry>cast a spell then parry until you get riposte and cast a big ass spell while he's knocked down. You could use spirit ashes and/or summon so you can just free cast.
Be creative
Todd Howard Jun 29, 2024 @ 4:35pm 
You can equip your mimic with full tank gear and tank talismans to tank the dmg and you dragon rot radahn for extra cheese. Like, with mimics the possibilities open up like crazy. Radahn doesn't force you to change your build, your skill does
Krazy Wallet Jun 29, 2024 @ 4:35pm 
Originally posted by Kelp Shake:
Originally posted by Krazy Wallet:
Particularly for the last boss, but this is for many, you shouldn't heal if you get hit with the last attack of a combo. With your stagger animation and the time to heal, you'll many times get hit again. It's better to evaluate what the boss is doing next. If he sits in the neutral, which is rare, you might be able to get a heal off. More likely he will go into another combo. It is safer to dodge the next combo and then heal safely, rather than greed healing and being punished for it. The game is trying to teach you something if you are willing to listen.

crazy how you say all that without knowing exactly how i'm playing. Cause I do all that and the boss is still ♥♥♥♥ lmao

What's crazy about it? One of two things is happening, both of which are natural.

1) Panic healing after getting hit, resulting in further punishment by the boss
2) Healing at improper times, allowing the boss to punish you

Either way, there are means to ensure you always get a pot off successfully without being punished. Bosses have recovery times that vary by attack. If Radahn just finished his spinning move that finishes with a slam and the ground erupting, that's a safe time to heal without punishment. If he's done a quick cross slash forward, the recovery is very fast and not a safe time to heal.

I spoke more about #1 as more people fall for that when they begin panicking about their health. I thought #2 was more obvious and easier to execute correctly. Perhaps I was wrong. But if you're struggling with #2, then you're likely not fully recognizing the boss' patterns.
Last edited by Krazy Wallet; Jun 29, 2024 @ 4:36pm
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Date Posted: Jun 29, 2024 @ 2:50pm
Posts: 46