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The game is a dodge fest.
Uninspired tracking on everything, ridiculous dodging, not hard BORING and repetitive.
Hey go on the get gud scavenger hunt for the McGuffin fragments.
Not hard.... not worth playing, im forcing it right now to finish and not do again.
The mob in that video crosses the entire room doing a non stop attack sequence and moving forward tracking the opponent ... lame
https://www.youtube.com/watch?v=Qsn2dDyfVUA
A person who without a doubt has more skill than ANY of the people who say "Git Gud" on the forum.
I can safely say though that the absolute worst boss in all of Dark souls/ Elden ring belongs to Commander Gaius.
He can solo all bosses himself most likely.
From Soft are the ones who need to git gud though. So many customers being unhappy clearly shows that they didn't try hard enough.
They should learn how to design better games or stop making them. There's a way to make everybody happy, and they haven't found it yet because of their own laziness.
People should stop defending them and embrace the git gud mentality. Stop shielding From Soft and force them to improve by making them feel like failures!
That's a 2 hour video. Care to reference what part you want us to look at? He ended stream saying he was going to come back and learn Radahn. Not like he said he was done or not going to finish the DLC.
These are your arguments, and the ones that I addressed. It's your own fault for realizing how weak they were and moving the goalposts to include assumptions you hadn't stated.
Unbuffed perhaps. But the game has Golden Braid, Holyproof Pickled Liver, Lord's Divine Fortification, Tree Sentinel Armor, AND all the things you mentioned to deal with holy damage. As far as Physical goes, between the Tree Sent's beefy stats and Crab Meat and Greatshield and Golden Vow, even the physical damage is nothing too alarming. You claimed you can't survive 3 unblocked hits. I've survived his ENTIRE TRIPLE SLASH COMBO. You seem to be woefully unaware of what options exist in the game to boost your defenses and how effective consumables are to boss attempts. It's not even hard to get them, you can buy a stack of 99 crab meats for less than it costs to upgrade a new weapon.
Which is why I brought Holy resistance buffs. Duh.
So you want to what, only use a Guts build? Read what I said about self-inflicted handicaps. You ask for a challenge and then are surprised when you're given a challenge.
Having the intelligence to optimize your build for battle is most certainly the standard the boss should be set to. This is a bloody RPG. Using a fire weapon against a fire boss should not be the standard the game is balanced against. Stupid builds will suffer more than smart ones, and that's okay. You want to fight Radahn in melee combat without a shield and using a slow weapon against his lightspeed dashes? Then do it, but don't expect it to be easy or complain that it's not. You want to beat him without using buff consumables or stacked resistances? Then do it, but don't whine that he three hits you.
I'm a 40-year-old gamer with carpal tunnel who was hit maybe 50 times by Radahn during that fight. I'm hardly the 5%. You seem to think I require a bleed weapon or black fireballs to beat him, but my normal main weapon's ash of war deals over 4000 dmg per hit to him on its own. I only used those because I heard he was tanky. I have since stopped using them.
The comparison lies within the difficulty of the challenge. i;e: not a braindead button mashing fest. You play well or you fail. If you are having fun contesting that challenge, that's the main thing. If you're not having fun, you should not force yourself to continue, or it invalidates the point of the activity.
Neither of us gets to decide how much 'skill' or 'cheese' or 'whatever' is needed to beat a 'Souls' game. Those are not written in stone. The majority of utilisation of player power revolves around the autonomy and free thinking of the player.
The DLC fights do not throw RPG systems out of the window. You do not need cookie cutter builds to win. This is all the same nonsense that was spouted about every end game boss in Elden Ring base game.
There didn't used to be a meta in Souls games? I think you'll find that it's called magic. Bleeds were also severely OP in many of the games. Gwyn could be parried to death.
For the final fight, I realised that I was not going to do much damage to Redahn with direct holy damage, so not only did I decide to amp up my holy damage, but I decided that the best way to deal with a chunk of his attacks while mitigating that damage was to parry using one of my medium shields.
My talismans were: whatever the holy scorpion thing is called, the golden braid, the crit healing talisman and the crit damage talisman.
I constantly had my godskin rapier blessed with a holy enchantment from sacred blade that I also used to punish Redahn during his down time.
Buffs included protection of the Erdtree and Golden Vow. I had a supply of exalted meat, holy pickled liver, etc, to help a little more.
My brass shield had a sacred art of war to increase holy resistance.
I'm fighting a god, I come prepared.
At any point, I could have decided to finger print shield him to death with a poky weapon, gone with an exploitation of his debuff related weaknesses, opted for bleed bursts instead of parry-crits, or a bunch of other builds that are perfectly viable.
Pretending that only a couple of builds can surmount him is wild.
It's the fact that even the most skilled player in the base game struggles with the DLC boss or bosses.
They ramped up the difficulty a lot with this DLC. A bit too much in some place.
Do you think these people are parry gods as soon as they walk through the fog wall? Yes, they are highly skilled players but even they need to practice. Native skill is one thing, but the masters of these games have an uncanny ability to learn patterns, control their impulses, and exploit opportunities. That comes with practice and time. Come back in a month and see how Let Me Solo Her is doing against Radahn.
I'm also willing to wager that Radahn would have fallen much, much faster if he wasn't gimping himself. He's not using summons which is a huge part of the game. I'm fine with that, I don't use them either. I also understand that my pain and suffering against Radahn is my own doing for not using those resources.
When I have vow I take like this much dmg. https://i.imgur.com/llhZEaI.png
And I don't have bull armor or all fragments.
He sucked Malenia. He was trash at her fight and bodied by her constantly. That's what PROMPTED him to learn her over the course of countless attempts. In the process, he mastered the fight and went on to help others do it by soloing her. He got so good at dodging her attacks that he just wasn't getting hit anymore by them, so he didn't need help.
He lost to Malenia 242 times before he helped others beat her. Hell, I didn't even need that many attempts myself, guess I'm just better?
https://screenrant.com/elden-ring-solo-summon-malenia-lost-242-times/
This most skilled player started out the same everyone else does. A scrub. A noob.
He got good.
He'll do the same with Radahn.
Fashion > Numbers
and the only one shot is gravity. Only two shot is gravity on torrent.
I still haven't figured out how to defeat gravity. The final boss.....
They already put in a lot of effort to get good at it, and it would shatter their worldview if the bosses they lost countless hours to perfect WEREN'T as good as they want to think they were.