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You can summon your friend only in places where the local boss haven't been defeated yet (you cannot summon them in places without a boss). The open world seem to be an exception to this, but you additionally wont be able to seamlessly enter dungeons (regions are split with a fog wall baring progress whie playing online).
Moreover, be warned, playing in coop is actually matchmaking you for PvP, so you'll have to face an enemy player quite often.
Now, there are mods to make the coop experience better, but they are mods and From Software don't like them.
100% better than base game online.
And you can use it and play base game with no issues between them.
They just recently said it's fine and has cool ideas even.
However basic Easy Anticheat deactivation discipline is still needed.
Easy though with moderate reading comprehension, it's not complicated.
But yeah vanilla coop is weird and patchy, OP.
If you are looking into this as a full coop game, don't.
If you are fine with "stretches of coop in a otherwise single player game" and are not averse to the idea that you can get invaded by other players while cooping, then go right ahead.
If you just wanna play with friends: no with the base game, you should get the Seamless Co-Op mod to save yourself a lot of loading screens, repeat bosses and walking.