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Plus its mean to be an stealth section at the end of the day.
Nothing wrong with that gimmick tbh. But the place is empty. thats just lazy af
Fromsoft, you had like literally the perfect opportunity to re-introduce the madness merchants from that one area in the sewers, why the ♥♥♥♥ didn't you? Did you think I wanted to fight MORE madness rats???
I liked the horror-esque jumpscare guys, though. "We'll see just how much 'fighting is an impossibility' they really ar- oh god fighting is an impossibility fighting is an impossibility!"
But then I couldn't use my horse because he was "too scared." And then there were mostly rats. And then there was literally nothing at all tucked away in any corners of the unreasonably large area.
Potential wasted, big time. Same with the finger ruins which also comprise a sizeable portion of the map.
First time I saw them on the map I thought it was a huge boss arena or something. Imagine how disappointed I was when I reached them.
Also the watchers are actually killable. You have to parry them exactly as they swing their canes at you for the leech attack, then they'll become vulnerable. One drops a talisman.
I liked the abyssal woods. And like that other dude said, I liked the payoff of the dungeon it had.
But the finger ruins? I gotta agree there. That place was super desolate as heck. I saw all the bloodstains by the horn and thought there was gonna be some cool boss fight, but I guess it was just people dying to the Morays (or whatever)? There's even a cave to the south where it looks like they might of been working on a dungeon and ran out of time or something. Very cool looking at first from a distance, but man was it disappointing to get there.
The enemy in question:
*teleports behind you*
"Omae wa mou shindeiru"