ELDEN RING

ELDEN RING

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Weapons and spells that needs buffing.
Dancing Blade of Rannah's WA would need some more staggering ability or at the very least some hyper armor. Why would I use something called Unending Dance if I get kicked out of it as easily at I am now?

Rain of Fire requires 52 faith, but does absolute abysmal damage, is way too spread out and you cannot even target an enemy with it to at least get creative.

If you have other things to bring up, do it! I am curious to what other things could need buffs.
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Showing 1-15 of 28 comments
Detective Costeau Jun 26, 2024 @ 8:28am 
There's a bunch of incantations that seem either bugged or just incredibly weak.
You already mentioned Rain of Fire, but from my experience I can confirm that both Electrocharge and Divine Bird Feathers are comically bad.
Originally posted by Detective Costeau:
There's a bunch of incantations that seem either bugged or just incredibly weak.
You already mentioned Rain of Fire, but from my experience I can confirm that both Electrocharge and Divine Bird Feathers are comically bad.

Haven't found them yet, what do they do?
SolusiRadikal Jun 26, 2024 @ 8:34am 
Smithscript dagger overall range need to be a bit longger, or get higher poise damage on 2h. Also Heavy attack projectile doesn't have target acquisition
Smithscript spear heavy damage are plain broken, need fix
Last edited by SolusiRadikal; Jun 26, 2024 @ 8:35am
BKo Jun 26, 2024 @ 8:37am 
Originally posted by The Ultimate Despair:
Originally posted by Detective Costeau:
There's a bunch of incantations that seem either bugged or just incredibly weak.
You already mentioned Rain of Fire, but from my experience I can confirm that both Electrocharge and Divine Bird Feathers are comically bad.

Haven't found them yet, what do they do?
I hope you aren't expecting much out of incants like I was this time around. Stuff like op mentioned is unbelieably disappointingly awful like seriously, 52 faith and this spell does approximately nothing, bad damage even if it hits something (it won't), has a huge charge time, and is just worse than about any other incant. OR, I could just cast burn o flame for similar cast time, and do 15% of a boss's health, or knock down humanoid enemies.
Last edited by BKo; Jun 26, 2024 @ 8:38am
Originally posted by SolusiRadikal:
Smithscript dagger overall range need to be a bit longger, or get higher poise damage on 2h. Also Heavy attack projectile doesn't have target acquisition
Smithscript spear heavy damage are plain broken, need fix

I haven't tried these yet, I saw the big anvil hammer and it looks so cool though
Originally posted by BKo:
Originally posted by The Ultimate Despair:

Haven't found them yet, what do they do?
I hope you aren't expecting much out of incants like I was this time around. Stuff like op mentioned is unbelieably disappointingly awful like seriously, 52 faith and this spell does approximately nothing, bad damage even if it hits something (it won't), has a huge charge time, and is just worse than about any other incant.

Yeah so far this and the new Aspect of the Crucible incant is... just.. bad. Feels like they want this and Rain of Fire to be used to force opponents to respect your range, but I already do it with my weapons, why would I waste slots for these?
Werdna Jun 26, 2024 @ 8:38am 
Just play INT, bro. Holy Priest magics was always a supportive tool for INTlets in all of RPGs.
Wisdom only exists for certain hipster STR people to feel a bit more special.
Originally posted by Inquisitor:
Just play INT, bro. Holy Priest magics was always a supportive tool for INTlets in all of RPGs.
Wisdom only exists for certain hipster STR people to feel a bit more special.

Listen Frieren, I usually respect you, but not this time.
Jago Sevatarion Jun 26, 2024 @ 8:40am 
Every big flashy AOE spell needs a buff as they are all totally useless *looks at Elden Stars*
Originally posted by Jago Sevatarion:
Every big flashy AOE spell needs a buff as they are all totally useless *looks at Elden Stars*

I can defend Elden Stars. IN PVP it just forces people to ♥♥♥♥ off. It's not the sheer damage but the amount of damage ticks you'll eat if you don't, then the big star comes crashing down and does decent damage. While you'll never stagger by any of it, you will eat damage that will accumulate while you're getting hit by your opponent, on top of visual cluster.
Detective Costeau Jun 26, 2024 @ 8:47am 
Originally posted by The Ultimate Despair:
Originally posted by Detective Costeau:
There's a bunch of incantations that seem either bugged or just incredibly weak.
You already mentioned Rain of Fire, but from my experience I can confirm that both Electrocharge and Divine Bird Feathers are comically bad.

Haven't found them yet, what do they do?
Not much :)
Electrocharge is an area lightning damage aura, sort of like Fire's Deadly Sin but with no self-damage. The problem is it does less than 50 damage per tick to a Godrick Soldier in the gatefront ruins with 353 incant scaling, and doesn't appear to have any stagger or poise damage.
Divine Bird Feathers is a channeled short range flurry of holy projectiles. The problem is it is very short range and has a noticeable windup, so I almost always get hit on anything that's aware of me, and you have to channel it for a second or so to equal the damage of just using Catch Flame instead.
Werdna Jun 26, 2024 @ 8:49am 
Originally posted by The Ultimate Despair:
Originally posted by Jago Sevatarion:
Every big flashy AOE spell needs a buff as they are all totally useless *looks at Elden Stars*

I can defend Elden Stars. IN PVP it just forces people to ♥♥♥♥ off. It's not the sheer damage but the amount of damage ticks you'll eat if you don't, then the big star comes crashing down and does decent damage. While you'll never stagger by any of it, you will eat damage that will accumulate while you're getting hit by your opponent, on top of visual cluster.
Elden Stars has nothing on DeathRancor+Collapsing stars combo.
Originally posted by Detective Costeau:
Originally posted by The Ultimate Despair:

Haven't found them yet, what do they do?
Not much :)
Electrocharge is an area lightning damage aura, sort of like Fire's Deadly Sin but with no self-damage. The problem is it does less than 50 damage per tick to a Godrick Soldier in the gatefront ruins with 353 incant scaling, and doesn't appear to have any stagger or poise damage.
Divine Bird Feathers is a channeled short range flurry of holy projectiles. The problem is it is very short range and has a noticeable windup, so I almost always get hit on anything that's aware of me, and you have to channel it for a second or so to equal the damage of just using Catch Flame instead.

Okay so, th Electrocharge I could so being useful in a melee build coating yourself in lighting, but it needs more damage tick, or tick ultra fast.

hard to find a use case for Feathers though..
Originally posted by Inquisitor:
Originally posted by The Ultimate Despair:

I can defend Elden Stars. IN PVP it just forces people to ♥♥♥♥ off. It's not the sheer damage but the amount of damage ticks you'll eat if you don't, then the big star comes crashing down and does decent damage. While you'll never stagger by any of it, you will eat damage that will accumulate while you're getting hit by your opponent, on top of visual cluster.
Elden Stars has nothing on DeathRancor+Collapsing stars combo.

Doesn't invalidate what I said though.
Werdna Jun 26, 2024 @ 8:52am 
Originally posted by The Ultimate Despair:
Originally posted by Inquisitor:
Elden Stars has nothing on DeathRancor+Collapsing stars combo.

Doesn't invalidate what I said though.
If you want PvP Faith you want madness. Everything else is supportive tools for STR builds.
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Date Posted: Jun 26, 2024 @ 8:22am
Posts: 28