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Een vertaalprobleem melden
Realistically, they needed a way to let you have actual progression in the dlc that wouldn't destroy the balance of the base game and you can't do that if you stick with the base leveling system.
Personally, it made exploration feel more rewarding beyond just finding new places, which I feel was another reason for it. The game is open world, they didn't make this huge ass expansion so we would high-tail it like it's a boss rush.
I think it's truly an absurd design but that's what they did.
Would have made more sense to allow to upgrade armors but they went power creep route.
Maybe they thought it would be more elegant?
Still the dlc is truly strange... you're basically required to be 150-200 to have some semblance of balance on top of the new system but most rewards are trash low level materials.
Scadutree fragments incentivize world exploration and, if not for them, all bosses would have the same difficulty since there is no progression.
Conclusion: you are wrong.
God forbid they would encourage exploration with an engaging world. Like.... let me think... the fkn base game? They know how to do that very well without adding artificial checkpoint ♥♥♥♥♥♥♥♥.
Shame people can't completely decimate the DLC with a RL713 character, I guess.
the design problem was a wide range of player levels and the solution was discrete scaling. solving a problem elegantly is the definition of good design
If i want to play Sekiro, i pick up sekiro, i bought Elden Ring however.
Having said that there are new weapons and spells to play around with and I'm pretty sure my frostbite build isn't fit for purpose anymore. So maybe more experimentation on my part is required.
There is a large difference between those. Which you yourself point out here, scadutree is much more comparable to Estus then leveling. Because you can build something, the core idea of an RPG.
Switching the Estus system for example, make it include those boosts. They scadutree stuff is just boring, you couldve incorporated that into any number of things.