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I never really tried the dung eater I always miss the opportunity to get it, next time I'll do the quest.
You say people can't keep up with the new mechanics, but in fact, the character being controlled cannot keep up with specific mechanics in Elden Ring. Radahn's double slice that outright requires you to have light roll weight to get between them is one example, and the absolutely outdated camera is another. We are a bus with square wheels facing a ferrari at this point and Sekiro as well as Bloodborne both showcase what could be if the devs let the players interact with the bosses beyond the layer that exists now.
Thats the opposite of what is true lol....
Fromsoftware designed this game with players of very low skill in mind !
thats why the game is full of completely overpowerd tools.
Their main foucus when designing bosses was visuals.
they do not care much about actual fighting mechanics.
They want you to use mimic or Tiche , have hell of a visual experience with explosions and flying bosses and epic colour mixups and win every bossfight by damage trading without knowing what you actually do.
They clearly want this to be more RPG than Action game.