ELDEN RING

ELDEN RING

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Is there an honest way to beat Midra?
I'm on Ng+. I haven't tried too many different approaches but my great katana is struggling. It's too slow to get multiple hits for punish. Also the input reading is pretty insane, god forbid you try to chug a pot.
I might just say ♥♥♥♥ it and use mimic tear but it's a fun bossfight I wanna complete without any summons.
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Beiträge 1630 von 34
Zoid13 26. Juni 2024 um 3:45 
Ursprünglich geschrieben von Holneer:
Midra is by far one of the most fair and pleasant bosses in the DLC. His attacks are telegraphed AF.
i agree. i was expecting a lot more crazy. in turn i killed him first go because he wasn't a super fast invincible poise through everything monster.
i fount that first spirit warrior in the corridor far harder than the boss lol
Senki 26. Juni 2024 um 3:48 
what I did is dual wield 2 great katanas and spam jump attacks, great damage and his poise is rly low
I beat him yesterday after 30-ish tries.

Start of the fight, rush him and roll behind him twice to dodge his frenzy flame. If you do it right, you can land one or even two charged attacks right away. He staggers fairly easily, so use heavy/jump attacks throughout.

His combos have a distinct rythm, just stick very close to him at all times, wait for the combo to end and smack him with a heavy. You can usually dodge into him for most of his combos, especially the spinning ones.

Watch out for his little dagger stab, that can come out up to four times in a row. When he shoots fire from his head, roll into him and only follow up with one light attack, he usually retaliates immediately after.

Second phase you have to run towards the far end of the room as soon as he is charging his massive explosion. Roll to dodge away from the blast right after his impact, the AoE has a slight delay. After dodging the blast, get close again. He will continue his old combos and not use his laser beam this way. The new thing you have to watch out for is his flaming sword combo, which has a slightly different rythm and a long wind-up on the final strike. His jumping attack comes closer than expected, so dodge early and then a second time away from the follow-up AoE. After that you can punish.

Go through this a couple of times, crit when you stagger him, and you've got it in the bag. Good thing about this boss is he is very predictable in his patterns, similar to Putrecent Knight. Once you have it down, it's all about execution.
P. 26. Juni 2024 um 4:12 
Just like in the base game, there is a certain distance from bosses that they don't do input reading, move backwards (don't sprint) to that distance and chug your estus.
Ursprünglich geschrieben von Olskid:
Ursprünglich geschrieben von Killer Beast 77:
he outdamnges you whit ease if you get to spam comment he will dodge btw and slap you whit his spear

I killed him 2nd try by spamming comet, he didn't even touch me lol
lol what lvl are you in the dlc and who much blessing ? he has like 30k something hp
Olskid 26. Juni 2024 um 4:30 
Ursprünglich geschrieben von Killer Beast 77:
Ursprünglich geschrieben von Olskid:

I killed him 2nd try by spamming comet, he didn't even touch me lol
lol what lvl are you in the dlc and who much blessing ? he has like 30k something hp

I guess I was around lvl 180-190 and my blessing level was like 12-14.

After applying cold my comets dealt about 1500 dmg on Midra and they're super fast to cast. Midra was running after my summon most of the fight.
Ariona 26. Juni 2024 um 4:32 
I found that using a fast multi-hit combo + bleed worked out reasonably well. I beat Midra within a few tries. Also is your Scadublessing level decent enough for the area?
Ursprünglich geschrieben von Olskid:
Ursprünglich geschrieben von Killer Beast 77:
lol what lvl are you in the dlc and who much blessing ? he has like 30k something hp

I guess I was around lvl 180-190 and my blessing level was like 12-14.

After applying cold my comets dealt about 1500 dmg on Midra and they're super fast to cast. Midra was running after my summon most of the fight.
that explains i found him when i has lvl 150 and 5 blessing using ruins greatsword +10 kinda harder to score hits but way much better of a fight then some dlc bosses like bayle or rahdan
Ursprünglich geschrieben von Jámez Bondo:
I beat him yesterday after 30-ish tries.

Start of the fight, rush him and roll behind him twice to dodge his frenzy flame. If you do it right, you can land one or even two charged attacks right away. He staggers fairly easily, so use heavy/jump attacks throughout.

His combos have a distinct rythm, just stick very close to him at all times, wait for the combo to end and smack him with a heavy. You can usually dodge into him for most of his combos, especially the spinning ones.

Watch out for his little dagger stab, that can come out up to four times in a row. When he shoots fire from his head, roll into him and only follow up with one light attack, he usually retaliates immediately after.

Second phase you have to run towards the far end of the room as soon as he is charging his massive explosion. Roll to dodge away from the blast right after his impact, the AoE has a slight delay. After dodging the blast, get close again. He will continue his old combos and not use his laser beam this way. The new thing you have to watch out for is his flaming sword combo, which has a slightly different rythm and a long wind-up on the final strike. His jumping attack comes closer than expected, so dodge early and then a second time away from the follow-up AoE. After that you can punish.

Go through this a couple of times, crit when you stagger him, and you've got it in the bag. Good thing about this boss is he is very predictable in his patterns, similar to Putrecent Knight. Once you have it down, it's all about execution.
Yeah took me around 30'ish tries as well. I have a lvl 200 char with +10 blessing. I actually thought I may have encountered him early on. First real boss I found after Lion dancer.
My build doesn't have colossal weapons but after someone suggested I found this anvil hammer or something and I tried using it. He gets staggered after 3 jump attacks or 2 charged attacks but the problem is, he seldom lets you gets scot-free after those moves. Relying on stagger and heavy hits didn't get me anywhere, maybe because the weapon also has fire damage and he is perhaps durable against fire so the juice wasn't worth the squeeze.

I also couldn't reliably avoid his levitate into explosion move, sometimes I won't have enough space to run and lose 60% of my hp.

I'd say a dex build with fast bleed weapons will do the job pretty easy. Perhaps that'll be my next character to get into the DLC. I honestly want to experience DLC in NG. NG+ is too overtuned it feels like.
Foxrun 26. Juni 2024 um 7:25 
Ursprünglich geschrieben von Varal:
Once you get used to his attack timings, he's remarkably easy to parry.
This logic can be used for every boss in the any of their games. Learn the patterns and win.
in souls-like games, even cheese is honest :3
WTF is a midra?
Ursprünglich geschrieben von Lahoo Eckbert:
I'm on Ng+. I haven't tried too many different approaches but my great katana is struggling. It's too slow to get multiple hits for punish. Also the input reading is pretty insane, god forbid you try to chug a pot.
I might just say ♥♥♥♥ it and use mimic tear but it's a fun bossfight I wanna complete without any summons.

once you get use to the number of swings you can dodge him fairly easy and just throw freeze pots and use freeze magic, he has a fireball for a head, ergo, throw ice at him and melt him and it worked wonders lol
Ursprünglich geschrieben von Dusk of Oolacile:
WTF is a midra?

apparently the previous lord of frenzied flame, or something like that.
BKo 26. Juni 2024 um 7:33 
I find it's a weird boss to have this complaint about, he's one of the more fair of the lot. He has a lot of recovery after his moves and clear telegraphs.
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