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Incantations are probably the best magic type due to the sheer versatility of incants you'll unlock later on. For now, I would stick with your starting Catch Flame. Its fast, strong, and a fair amount of enemies are weak to fire. The Fireball the prophet guy in Roundtable sells is also good for early game.
Keep playing more and try to find a better test "subject" than Margaret i mean.....Margit.
Pest Threads isn't exactly easy for a new player to figure out how to get.
Fine, replace it with bestial sling if you want.
It won't feel good until you get some of the "Good Stuff" like:
-Black Flame: It does a little less DMG then Flame Sling but has Black Flame %Hp melting. Works on everything except snakes.
-Dragon Claw: this is by Far the hardest hitting Spell you can use early, and you can use it twice in a row.
-Rotten Breath: Nice Hp you have there, it would be a shame if it starting MELTING (insert evil laugh)
-Discus of Light: it's like Glintstone Pebble but cheaper & it comes back for more DMG.
-Heal: Against those vomiting many hand guys, this is a Nuke... Seriously, it just works.
-Giant Flame Take Thee: Big Fire goes Boom
-Catch Flame: WE have Carian Slicer at home... But better!
-Bestial Sling: PVP'ers Incantion of choice
-Stone of Gurranq: PVE'er Incation of Choice
That is not even getting to how good Faith Weapons are.
godslayer seal with the black ball was my bread and butter for 80% of the game and before that it kinda sucks, try grabbing the cipher pata, it helps and you can get it at the round table as early as you want
OP literally says they're using Lightning Spear.
It is also important which sacred seal you use, to upgrade it as much as possible and oc to get the attributes said seal scales best with as high as possible.