Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You will always end up with tons of weapons that are not compatible with your current build. This isn't a looter shooter...
Its not that type of game .
You are not going to get a pistol then a riffle then a bazooka then a
You are going to choose to play with a pistol , then arrange spells and talismans around that weapon choice .
Then upgrade that weapon as high as you can .
You can beat this game with the weapon you start with . upgraded being easier...
Your improvements are gotten by knowing the enemy and developing some muscle memory .
An added bonus of this is that you can devote all your normal stones to your staff, though I suggest grabbing Demi-Human Queen's Staff before starting to upgrade.
ofc there are better ones but functionally they are all the same
slightly different experience than finding a new beating stick as a str build, your casting stick can stay unchanged for the entire playthru without major drawbacks
you hardly have to min max with a caster build to see the damage lol
As for int weapons, there are some unique pieces but the game relies heavily on ashes of war where you can turn mundane weapon into differencet affinities with different abilities.
In liurnia of the lakes, the 2nd big area you can defeat nights cavalry to get ash of war ice spear, combine that with some spear or twinblade from ruins in limgrave and it will carry you till endgame costing less fp and doing more damage than spells are at similiar lvl.
It will also make your weapon scale by default as cold, aka dex+int, but if you get whetblade from academy in liurnia you can turn it into magic scaling which will go off pure int(thats only weapon damage, ashes of war have their own scaling but scale most from upgrades to weapon with exception being unique weapons)
you will be surprised
btw Meteorite staff obtainable on lvl 1 will be your staff half of game
For a spell casting tool there is only one option worth mentioning. The Meteorite Staff. It's the best staff from early to mid game. It has large INT scaling but can't be upgraded. In the ruins at the dragon swamp there is a chest that transports you somewhere. After you are transported there run out and look for the staff in the AIDS swamp outside. After you have the staff you can fast travel back to Limgrave.
and if you grab it, it can last you the entire playthru without any major drawback even if it eventually loses to other staves
Lies!!!!
It's closer to 3/4 of the game, or 100% if your underleveled.
(This is kinda hard so maybe save it for later, but keep it in mind as a long-term goal)
For INT damage you'll probably want a weapon that you can put ashes-of-war on, they're basically spells that work as weapon accessories (changing their scaling and being tied to that weapon). There's a merchant at the beach left of the starting point that sells a Broadsword, that's the earliest straightsword you can obtain (and they've got access to a lot of ashes).
Alternatively, finding the elevator down to Siofra River and then killing the stone guys until one of them drops their spear (innate INT scaling + magic damage + can equip ashes). Would work really well with the Ice Spear ash someone already suggested. (Frost damage is generally better on weapons than magic damage IMO, since most of your spells deal magic damage and the frostbite effect is both very useful and affects essentially every enemy)
Some good ashes for a wizard in no particular order:
- Glintstone Pebble (sold by Rogier inside Stormveil Castle; unlike the spell it has a combo stab attack which is surprisingly strong)
- Hoarfrost Stomp (lake behind Caira Manor; hits a big area and is near-instant)
- Sacred Blade (behind the big church north of the Mistwoods; it's faith-based but the projectile is very strong regardless and is great against skeletons)
- Flaming Strike (graveyard behind Redmane Castle, very difficult to get early on; do the combo attack for a great crowd control option + long-lasting weapon buff)