Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah for pure melee you really won't need it because you'll have all the stats by now.
On a caster however 20 melee stats not only pushes you to requirements to use over half of the weapons in the game, give you a ton of health, stamina, equip load etc.
So yes if you are min maxing and have something like 19 shards soreseal is fine.
Put the golden braid talisman or the spelldrake talisman +3 or remove the pearl and you can have the spelldrake +3 and the golden braid.
Final stats:
level 150 (base game) level 190 (dlc)
60 vigor
50 mind
50 endurance
20 strength
20 dexterity
72 intelligence
7 faith
10 arcane
You can wear one of heaviest armor sets in the game, with the fire knight mask (boost stamina, health, and equip load)
Cast every single sorcery in the game.
Essentially there is nothing else this build could ever want or need, outside of the 5-8% resistance loss that only matter in pve and even then clearly not that much outside of the hardest boss in the game.