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full leveld sdau and full leveld spirit ash blessings.
use impenetrable throns spell for pretty fast 6000-7000 damage bleed procs.
Then use the NPC before Radahn Fog Gate.
Start fight and once Radahn is on NPC u can summon your mimic.
Now spellcast whenever Radahn is buisy with your mimic or the npc
Now you still gonna have to dodge a bit of stuff in phase 2
but hey you can get hit quite a bit and stay alive if you have 20 sadu blessings
you can also switch to a big shield and block some stuff when you know you will not be able to cast for the next 10 seconds anways and then switch back to spells after.
You might not succeed on first try
but for sure you will within the first 10 tries...
your damage output is just too high and you will outdamage/outheal Radahn eventually in one of your tries pretty sure.
With this method everyone no matter how bad mechanically can beat Radahn for finishing the game
I was so tired of using a parry build on second phase only for me to get constantly tripped on corpse dust and depression diagnoses.
You can parry safely on the right arm overhead chops, the right arm-leading double-strikes (slow wind-up), and the left arm swipes. I've managed to parry the cross-chops and the flaming strike poke but those come out SO quick it was basically an impulse/luck parry.
Everyone is either parrying him or cheesing him right now because he's a bit overtuned in the absolute necessity to have at LEAST 16+ scadutree blessing, as well as the mix of needing Crab + Opaline Hardtear + Vow up at all times. The Rule of Large Numbers is in effect and a simple 3% resistance change now means the difference between an extra or reduced 150 ish damage.
Kinda nuts. I just got so sick of getting slapped and beaten that I went for a brute-force strategy and for that I'll be marked the rest of my life as a ♥♥♥♥♥♥♥.
I tried, I really did. I just wanted the victory and to say that I did so now rather than AFTER he gets nerfed (which let's face it a lot of the bosses or something is gonna be tuned and tweaked).
1-handed Black Steel Greathammer deals a lot of stagger damage, good for guard counter
Black Steel Greatshield: 84.0 holy damage negation
Solitude Armor Set for maximum damage negation
Golden Braid: Holy Damage Negation
Pearldrake Talisman +3: non-physical damage negation
Dragoncrest Shield Talisman +2/3: Boosts physical damage negation
Greatshield Talisman: Boosts guarding ability
Deflecting Hardtear + Opaline Hardtear for extra safety.
You won't be completely immune to his holy damage, but it's only slowly chipping away on your life bar.
Mimic Tear Ashes helped a lot. As do additional buff items (turtle neck, fire/blood grease, etc)
My mistake was to also use the NPC summon for the longest time. The additional HP boost Radahn gets made the fight much harder.
All in all it took me around 10 hours of trial and error to beat him.
The left-right-criss-cross combo seems to be straight up unavoidable though. You will always get hit by one part of it unless you are positioned perfectly and do a perfect dodge
Was 15 and 7 and got it to 20 / 10.
Fingerprint shield with the heaviest armor from the dlc and the giant crusher. It annoys me because before I went to find the remaining upgrades i got him down to like 1hp :/
I’d say this dlc is overall amazing but I have no idea how i survived 2nd phase of last boss because honestly, whatthafaqs even going on