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I wonder if NG+7 and NG are the same. I personally doubt but who knows. Also there can be a difference in scaling and ng+7 may add less difficulty for DLC than for the base game.
I currently play on NG+7 and I wonder if it's any harder than for others.
NG+ definitely matters, even on NG+2 I am taking way more damage than my friends who are on NG+0 and we had similar amout of blessings back then. On NG+7 bosses have enormous health pools, hits much harder and also more aggressive it's day and night difference to NG+0
The DLC scales with NG like everything else in the game. The only difference is the Scadutree Fragments which directly boost your AR and DR stats.
Thoroughly enjoyable for the most part. It's tough but fun, however there were a few bosses that just felt massively overtuned. I was using a melee build for most of the playthrough, but a few bosses had me switch out to magic.
Bayle, Gaius, Putrescent and Romina.
These guys just were not fun to try fighting in melee. Bayle simply because he is so difficult to keep an eye on up close, hard to see what he's doing and because his hitboxes are big. The other three because they move around so much, hit like trucks and have a lot of HP (Putrescent less so) -- it just felt so tedious to keep trying to stay close enough to actually get a hit in between their combos.
DLC bosses have much smaller openings than the base game bosses, and some recover from combos so quickly that using heavy weapons often ensures you trade if you don't perfectly attack at the earliest moment; which means chasing after bosses to get into melee range means hardly ever having a chance to attack them.
The final boss was brutal. It took me an hour and a half to beat, and I didn't feel good after doing it. Honestly just felt like 'good, that ♥♥♥♥ is over'. It's the only boss in the DLC that I really think is just awful (2nd phase only). Not only because of how unforgiving it it, but also because of the lack of reward (redux of existing armour and redux of existing weapons which 100% should've been a Stance AoW on just ONE weapon, not two separate copies).
Overall, I think the DLC is great. Just parts of it felt cheap.
With a good build Ng 7 is gonna be hard but doable
As for a build a shield poke build seems pretty op right now you can mostly just block and poke and that's about it
Don't skip on scadutree blessings. Focus on survivability while still at lower blessing levels.
Bleed and fire builds are good. I kept switching between them depending on the boss. I'm not good at these games so I just have to adapt to the enemy's weakness aside from just learning their moveset. With that in mind, a good stack of larval tears are helpful.
I'm currently on my second playthrough on the same character. I expected the first legacy dungeon to be a bit more forgiving this time considering i have maxed my scadutree blessing but it felt like the game forgot that i had the blessings and it felt as painful as the first time around.
The keys are the blessings don't waste your time dying on rellana or mesmer instead explore the world and collect blessings, you'll have much easier time that way.
Focusing on blessing and survivability is the key. I ditched all damage boosting medalions and have 3 damage negating and 4th that either add more HP or make shield better.
Margot great rune for more HP
Boiled crab for more damage negation
Wonder flask with more damage negation
Golden vow spell for better defence mostly
I also use a strenth within spell and hp regen spell.
The heaviest armour, fingerprint shield and Mogh’s trident.
Mimic with such build is nearly unkillable.
I beat the Bayle dragon second try. I died on my first run just because I was looking for the summon sign for the quest.
With such build there is no attack that one shot me. If I can’t be one shotted then any fight is doable.
Welcome back by the way! Rot the final boss (use the Aeonia so your mimic can help keeping the rot up) and ♥♥♥♥♥ all the holy resistance you can. Also...if you explore enough you can find the "big brothers" of the elemental damage negation charms in the Shadowlands!.