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Then there is the one where he would suddenly float slightly above ground and charges at you. This one is a little more dangerous which can be dodge if you timed it well. Sometimes panic dodge will do it.
I generally dies before he made the move you just described. When I did well, I probably killed him before he did that move. No chance of seeing it I suppose.
I had this problem with a lot of bosses in the DLC, some of the attacks are impossibly hard to read. Metyr for example has that weird ball AoE of which I just don't understand what part of the animation is supposed to be the tell for when the second explosion will occur.
Since everyone keeps saying bosses aren't that hard, if someone has an answer, please come forward.
Honestly f*** this guy and his broken asf hitboxes!
I only saw him do it while mounted, I think it's because he checks for a certain range so when you're next to him all the time he doesn't do it.
The only time using horse in fights is useful is to chase after fire giant when he rolls 100 miles away and for sprinting towards a dragon to gap close and jump off and start melee them when they doing fire breath.
You're damage on horseback is probably terrible and will make you drag out the boss longer than needed giving the boss more time to kill you.not to mention you dont want to have to waste your flasks reviving horse when boss kills it.
Oh yeah that could be very well possible that he only does that when you mount Torrent.
I found his charge attack to be absolute garbage.
The hitboxes on that thing are ridiculous.
If there is one thing I wish they're remove it's the ♥♥♥♥♥♥♥ confirm dialogue for reviving my horse. It's ONE SINGLE FLASK. They never ask me for confirmation when I'm about to accidentally throw a rare-er item either...