ELDEN RING

ELDEN RING

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Leiraion Jun 24, 2024 @ 11:40am
There needs to be a way to revert NG+
Maybe allow a save file to keep your pre-ng+ save as well. Honestly, going into this DLC with the enemies having +X% inc HP and dmg seems pretty awful.
Mohg, who gave me absolutely no trouble in my original playthrough --- was able to literally 2 shot me in P2. It made the fight SIGNIFICANTLY harder. WAY harder than the first time I fought him.
(SL 165, 55 vigor)

I'm sure if I popped my mimic tear it'd be fine, but I don't particularly want to feel like I need to do that.
I shouldn't need to replay the entire game to play the DLC on the intended difficulty.
Last edited by Leiraion; Jun 24, 2024 @ 1:27pm
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Showing 16-30 of 60 comments
Tao314zdin Jun 24, 2024 @ 12:22pm 
Originally posted by Leiraion:
Originally posted by Tao314zdin:
Well I'm not sure what you mean under P2 (Journey 2?) bur for lvl 139 char NG+1 DLC does not feel over the top IMO.

Also NG+0 to NG+1 scaling is area-dependent and for late-game areas (which presumably includes DLC) it is barely noticeable (like 13% for attack damage and 20% for defense values [NOT EQUIVALENT TO 20% DIRECT DAMAGE REDUCTION!]). Read here for details: https://eldenring.wiki.fextralife.com/New+Game+Plus

As of an option to choose NG-level, they do not seem to like it for some reason, not completely sure why but I would not really expect them to allow it.
I don't think you should be able to choose the NG level, but you should be able to revert your save.
I don't think it would be challenging for the devs to implement a feature when you start NG+ to keep your last NG0 save so you are able to REVERT to it at any time.
Meaning, you would lose ALL PROGRESS after that save if you revert to it. It seems like a very reasonable ask.
Actually it is much easier to implement the NG-level choice than doing basically an automatic backup for you.

Points still stands though, if you are in NG+1 the numbers are barely different for the end-game, check those table.
creocoder Jun 24, 2024 @ 12:23pm 
I absolutely disagree with the author of the topic. The company's games are good precisely because everything in them is irreversible. And also because they completely lack difficulty level settings. If the company adds any of this, they will be making a huge mistake. Don’t even think about following the lead of the casuals. Rigid, unbending NO.
Leiraion Jun 24, 2024 @ 12:25pm 
Originally posted by Tao314zdin:
if you are in NG+1 the numbers are barely different for the end-game, check those table.
Haligtree/Mohgwyn Palace 7180 7.203 1.220 2.595 3.796 1.374
So, am I reading this correctly? This reads like that area has +720% hp, +20% defense, +25% resistance, +370% atk rate, +37% stamina damge
Tao314zdin Jun 24, 2024 @ 12:27pm 
Originally posted by creocoder:
I absolutely disagree with the author of the topic. The company's games are good precisely because everything in them is irreversible. And also because they completely lack difficulty level settings. If the company adds any of this, they will be making a huge mistake. Don’t even think about following the lead of the casuals. Rigid, unbending NO.
Would make sense if they would cut the max level at like 180 and make it so you can't level beyond 100+X where NG+X is your journey level. And then properly adjust the game for summons, mostly AI so it does not just allow to be constantly hit from back (some more aggressive/relentless, long range, large AOE moves when multiple opponents are present).

Without this it does not really change anything, just a flavor.
Leiraion Jun 24, 2024 @ 12:27pm 
Originally posted by creocoder:
I absolutely disagree with the author of the topic. The company's games are good precisely because everything in them is irreversible. And also because they completely lack difficulty level settings. If the company adds any of this, they will be making a huge mistake. Don’t even think about following the lead of the casuals. Rigid, unbending NO.
wtf are you even talking about my guy?
I'm literally asking for the ability to revert my save to before I started NG+.
That means I COMPLETED THE GAME, then started NG+, and want an option to lose all my progress on NG+ and instead be back at my last save in NG0.
That in no way benefits me with items, experience, etc --- all of that would be lost.
There is nothing making the game easier.
Tao314zdin Jun 24, 2024 @ 12:27pm 
Originally posted by Leiraion:
Originally posted by Tao314zdin:
if you are in NG+1 the numbers are barely different for the end-game, check those table.
Haligtree/Mohgwyn Palace 7180 7.203 1.220 2.595 3.796 1.374
So, am I reading this correctly? This reads like that area has +720% hp, +20% defense, +25% resistance, +370% atk rate, +37% stamina damge
You are reading the wrong table... those are NG+0 numbers showing how much end-game stronger than beginning. Read the table below.

Edit:
This line basically:
Haligtree Roots 7600 1.015 1.200 1.000 1.000 1.134 1.070 2.000
Last edited by Tao314zdin; Jun 24, 2024 @ 12:28pm
Leiraion Jun 24, 2024 @ 12:31pm 
Originally posted by Tao314zdin:
You are reading the wrong table... those are NG+0 numbers showing how much end-game stronger than beginning. Read the table below.
ok gotcha, let me know if I read this correctly:
Mohgwyn Palace would be: +1.5% hp, +20% defense, - resistance/poisedmgtaken, +13.4%atk rate, +7% stamina damage, double runes.

That seems pretty wild to me, it doesn't change their damage at all? I am very certain I recall this boss being pretty easy the first time through the game, with that character, at basically that same SL and gear (as I did him pretty much last and didn't grind after it).
I certainly do not remember that boss 2 shotting me in P2.
Last edited by Leiraion; Jun 24, 2024 @ 12:31pm
Tao314zdin Jun 24, 2024 @ 12:35pm 
Originally posted by Leiraion:
Originally posted by Tao314zdin:
You are reading the wrong table... those are NG+0 numbers showing how much end-game stronger than beginning. Read the table below.
ok gotcha, let me know if I read this correctly:
Mohgwyn Palace would be: +1.5% hp, +20% defense, - resistance/poisedmgtaken, +13.4%atk rate, +7% stamina damage, double runes.

That seems pretty wild to me, it doesn't change their damage at all? I am very certain I recall this boss being pretty easy the first time through the game, with that character, at basically that same SL and gear (as I did him pretty much last and didn't grind after it).
I certainly do not remember that boss 2 shotting me in P2.
Well yeah, end-game changes very little between +0 and +1.

Mb you used defensive/talismans crab and more armor before, those make a huge difference. Also buffs.

My sl 139 60 vig for example def did not get 2 shot in heavy armor but without talisman/buffs.

Edit: also you could have used rune for huge health buff before.
Last edited by Tao314zdin; Jun 24, 2024 @ 12:36pm
Originally posted by Leiraion:
Maybe allow a save file to keep your pre-ng+ save as well. Honestly, going into this DLC with the enemies having 40% inc HP and dmg seems pretty awful.
Mohg, who gave me absolutely no trouble in my original playthrough --- was able to literally 2 shot me in P2. It made the fight SIGNIFICANTLY harder. WAY harder than the first time I fought him.
(SL 165, 55 vigor)

I'm sure if I popped my mimic tear it'd be fine, but I don't particularly want to feel like I need to do that.
I shouldn't need to replay the entire game to play the DLC on the intended difficulty.
bro how do you think i feel im on NG+5 and made it to the final boss i was even lucky enough to not have to use summons
Fenix Jun 24, 2024 @ 12:45pm 
Yeah it sucks, OP, but really even if that added that as a feature, it still wouldn’t do you any good now, because something like that couldn’t be retroactive.
Hindsight is 20/20, you could have backed up you save file manually before going to NG+, but yeah you didn’t know this is how the dlc was going to be.
Thesightless Jun 24, 2024 @ 12:46pm 
Originally posted by Leiraion:
Maybe allow a save file to keep your pre-ng+ save as well. Honestly, going into this DLC with the enemies having 40% inc HP and dmg seems pretty awful.
Mohg, who gave me absolutely no trouble in my original playthrough --- was able to literally 2 shot me in P2. It made the fight SIGNIFICANTLY harder. WAY harder than the first time I fought him.
(SL 165, 55 vigor)

I'm sure if I popped my mimic tear it'd be fine, but I don't particularly want to feel like I need to do that.
I shouldn't need to replay the entire game to play the DLC on the intended difficulty.
try being NG7
|Revenge| Jun 24, 2024 @ 12:49pm 
at this point, you're better off downloading a save that has everything and already defeated the 2 bosses you need for the dlc.
paincanbefun Jun 24, 2024 @ 12:51pm 
oof. serious quality of life issue here

my favorite toon was 180 in NG+. I don't super like NG+s, and I tend to just reroll, so I levelled up another toon because I have no life. took me... maybe 20 hours to get to 120 with enough crap

then i missed having ALL the stuff, so I brought in the NG+ toon anyway. it wasn't that much harder, but I did switch back to the first one and preferred it, so I do think NG is better than NG+ in the DLC if you aren't a pro gamer

there has never been a reversion mechanic, and leveling locks you in by design, but the ability to de-level an NG+ character would have been really nice

OP, i think you do have a point, but there isn't enough application. de-leveling will only be an issue for a few months until people get used to the DLC existing, and that's too little benefit to spend dev resources on, imo
burn1none Jun 24, 2024 @ 12:55pm 
ah the consequences of your actions. start a new file. you should have to play the game again to play on a lower difficulty. you aren't special.
Ashenran Jun 24, 2024 @ 12:56pm 
Originally posted by Leiraion:
Maybe allow a save file to keep your pre-ng+ save as well. Honestly, going into this DLC with the enemies having 40% inc HP and dmg seems pretty awful.
Mohg, who gave me absolutely no trouble in my original playthrough --- was able to literally 2 shot me in P2. It made the fight SIGNIFICANTLY harder. WAY harder than the first time I fought him.
(SL 165, 55 vigor)

I'm sure if I popped my mimic tear it'd be fine, but I don't particularly want to feel like I need to do that.
I shouldn't need to replay the entire game to play the DLC on the intended difficulty.
Nice try. NG+ don't work at all in the DLC.
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Date Posted: Jun 24, 2024 @ 11:40am
Posts: 60