ELDEN RING

ELDEN RING

Statistiken ansehen:
Best Weapon in DLC
What are the top tier weapons that are in the dlc?
< >
Beiträge 1625 von 25
Sword of NIght. It's a katana with an unblockable skill that spams multiple slashes.

Block this, punk.

Or the Claws of Night. It's claws with a skill that still staggers and bleeds if you evade it.

Dodge this, punk.
I’ve been having a good time with the fire knight UGS in the video thumbnail funny enough. Minimum req + 60 faith + flame art infusion flame skewer makes it shred.

Too bad like every ♥♥♥♥♥♥♥ hard boss in this dlc either doesn’t care about fire or is comically immune to it (looking at you messmer and Midra)
Zuletzt bearbeitet von Agoraphobic Meep; 25. Juni 2024 um 2:30
Anvil Hammer. Can get it early in the DLC, and its probably the best hammer in the entire game. The Giant Crusher charged attack still a personal favorite though, but seriously, try this hammer, its insane. Some people even think that its stats may be bugged because of how good it is.
The bloodfiend bleed hammer you can get from early game is the most OP weapon, definitely getting nerfed
tmg 25. Juni 2024 um 2:43 
Ursprünglich geschrieben von Agoraphobic Meep:
I’ve been having a good time with the fire knight UGS in the video thumbnail funny enough. Minimum req + 60 faith + flame art infusion flame skewer makes it shred.

Too bad like every ♥♥♥♥♥♥♥ hard boss in this dlc either doesn’t care about fire or is comically immune to it (looking at you messmer and Midra)

♥♥♥♥♥♥♥♥♥ I could barely get through the first minute to find out the name of the weapon. I want to try it out now. But yeah, my main is faith and I usually specialize in fire magic/weapons, and so far a bunch of DLC stuff is fire resistant. Which is fine for balance sake, considering that nearly everything in the second half of the base game is weak to fire, except for the obvious fire giant ( which still gets destroyed by blackflame tornado ).
Ursprünglich geschrieben von Despaired.:
The bloodfiend bleed hammer you can get from early game is the most OP weapon, definitely getting nerfed

wouldnt say its OP, but deff really strong
What is the best strength weapon for the dlc (I’ve been stuck on the final boss for like 4 hours)
Zuletzt bearbeitet von stalkerfish0; 27. Juni 2024 um 13:47
NONAME 27. Juni 2024 um 13:48 
Moonveil is pretty good against the mausoleum knight mini bosses.
Lots of good weapons, but not a whole lot that i'd consider "OP." Most powerful weapons in my experience in PVE, which hasn't been a whole lot with all of them, the best weapons are;
Fire Knights Greatsword.
Queeleighs Greatsword(not a greatsword)
Falx(Great bleed potential)
Death Knights Longhaft Axe(Personal Fav)
Bloodfiends Arm(Is just OP)
Smithscripts Spear(Great for cheese)
Staff of the Impailer(For throwing only, moveset is too slow to use normally)
Madding Hand(Just insane stagger)

Among the new weapon categories, all of them are pretty good, with the exception of the throwing blade, which is just trash.
Zuletzt bearbeitet von BingusDingus; 27. Juni 2024 um 14:00
rhoenix 27. Juni 2024 um 14:12 
All this is just one guy's semi-literate opinion. I haven't played with any of the Arc-scaling weapons, so I can't speak to those:

(non-somber weapons)
- Black Steel Greathammer: It blocks frighteningly well, and it's block counter hits in an AoE with pretty good poise damage. This weapon eats poise and is constantly greedy for more.
- Backhand Blades: Pretty good, and pretty fun to use. The Swift Slash AoW for it makes it pretty scary.
- Dryleaf Arts: weighs almost nothing, and lets you rapidly attack with martial arts. Leaning into this by giving it Cold infusion is gleeful fun, and giving it the Whirlwind AoW you find just makes it even better.
- Fire Knight's Greatsword: It's moveset is great, it does great damage, and it retains a bit of fire damage no matter what you infuse it with.
- Smithscript Greathammer: There's just something tremendously fun at throwing a giant hammer at someone, and having it return to you so you can do it again.

(somber weapons)
- Onze's Line of Stars: If you enjoy a more actively attacking playstyle and wanted the Moonveil to have a more aggressive moveset, here you go. It's triple teleporting slash AoE is just mean, and supports Int builds very well.
- Death Knight's Longhaft Axe: I kinda fell in love with this weapon, and it does much more damage than its AR would suggest. It's AoW lets you teleport to an enemy while hitting them with lightning so they flinch for a moment, and follow it up with a heavy downward slam with the axe. It's really, really good.
- Greatsword of Solitude: Besides doing monstrous damage baseline, this is the only Str-scaling weapon with a ranged ash of war that just scales off of Str, as far as I know. Besides that, you can follow it up with a heavy attack for a very nasty one-two combo. I've used this weapon to kill many of the DLC bosses.
- Sword of Darkness: It's a normal straightsword, but its AoW does pretty massive damage all around you in a pretty good area.
Zuletzt bearbeitet von rhoenix; 27. Juni 2024 um 14:23
< >
Beiträge 1625 von 25
Pro Seite: 1530 50

Geschrieben am: 23. Juni 2024 um 17:42
Beiträge: 25