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Αναφορά προβλήματος μετάφρασης
I mean, literally everything here is boilerplate Dark Souls boss difficulty except for the insta-teleport, which is less commonly used. I've been playing against those difficulty factors the whole way through the series, so I know I'm not expecting anything new when I finally pull together the spare change to buy the DLC with.
...or are people complaining that the non-shield/greatweapon norm for boss fights has coming knocking on the door of shield/greatweapon users?
Are you saying Margit is bad unfair boss? I want to make 100% clear you're putting him in the same category.
100% the games ai that runs the new mobs ran the old ones... long combo sure......but they also have HUGE arenas.........every fight in the DLC is suppost to be a longer fight...... it gives more purpose to using a summoning sign...for the person being summoned........
the entire point of the DLC was to increase the time people play together.......and give people a way to set the difficulty ...............
when elden ring was new nobody could hit for 10,000 damage with the blasphemous blade..... but look at us now
maybe you didn't read the thread? it isn't about not being able to use an NPC to help you win lol.
again, someone somewhere being able to do something is irrelevant to the discussion, stfu.
an amazing baseball player hits 60 HR in a season. doesn't mean it's easy, common or expected to do. you can post 1,000 youtube videos and it will still be completely irrelevant to this discussion.
This just proves my point. Margit is an amazing boss who you can truly dance with, you can even easily weave attacks IN his combo, in between his strikes and still avoid damage. You just don't understand the game and don't want to.
If you see my other posts I stated that I like the game because it's challenging