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attribute scaling for dlc weapons is weird, some of them require both faith and intelligence and most of them need faith or dex. dlc lacks proper strength weapons or maybe i haven't found them yet.
Repeating crossbow on a mimic is lmao. Equip rot and bleed arrows and occupy boss while mimic deletes it hp.
Also not a weapon but double turtle talisman is a nice thing.
The regular Hits\scaling ist to high
i normally powerstance lordsworn straight swords with bleed, Backhand blade is about the same dmg per hit but attacks faster so it stacks bleed faster. Plus the ash is great for applying bleed as well.
Didnt know that existed yet. Time to start another caster