ELDEN RING

ELDEN RING

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Alas! Jun 23, 2024 @ 11:25am
About Rellana 2nd phase and bosses in general
After god knows how many hours of me bashing my head against Rellana - namely phase 2, because i learned to go throu phase 1 pretty reliably - i finnaly killed her after snaping and using mimick tear.

And it felt lame. Without summon - hell on earth. With summon - lame, not very intersting.

So i have so question to you folks:

Do i just need to get good OR DLS even more then base game relies on player just buffing their chracter \ using summons.

Are all bosses in DLC like that - overtuned?

I miss Gael... He was so fun to fight...
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Showing 1-10 of 10 comments
Fistraiser Jun 23, 2024 @ 11:34am 
you just need to learn to dodge properly and learn when is safe to attack boss.I guarantee half the people get wrecked on bosses are trying to greed too many hits during an opening and getting punished for it.
Last edited by Fistraiser; Jun 23, 2024 @ 11:34am
Haru Jun 23, 2024 @ 11:38am 
I had to turn on my brain for P2 Rellana. I will say there's no room for error in P2. It feels as punishing as Sekiro does. She will, generally, not give you much time to heal to make up for mistakes. When I beat her, I dodged and blocked every single attack, and jumped her moon attack on two separate instances. My hands were shaking tbqh. It was a blast.
Sonnenbank Jun 23, 2024 @ 11:43am 
Basically yes

thats it.

you either use mimic for easy victory which some people enjoy and some dont....

or its completely overtuned and you need hours to learn the movesets
Heroic Ryan Jun 23, 2024 @ 11:45am 
Yeah that's my main issue with the later parts of Elden Ring and this DLC. But that doesn't make me hate it or anything. Still playing after all. It's weird because I didn't mind the repetition of dying repeatedly to learn a moveset in Sekiro. Might've just been because the parry mechanic was so damn satisfying and it felt like a dance of death.
ssj grumpig Jun 23, 2024 @ 11:45am 
If you want to have fun and admire the boss' excellent art design then yes they are designed around using buffs/summons/etc

If you want to know how the boss works mechanically and feel like you "earned it" when discussing the game with others, then yes you need to get good
Anaxa Jun 23, 2024 @ 11:47am 
Honestly, if you jump some of her key move, and properly dodge and space/whiff punish, i don't see were the struggle is on this one. cool fight tho
Coin Jun 23, 2024 @ 11:50am 
They made so many summons, some of which are actually interesting, and people constantly cry about using them, and then only use the mimic, even though there're other good options. So lame.

Also no she's not overturned. Parry, max mres, dodge, block, jump, use the tools the game gives you.
Last edited by Coin; Jun 23, 2024 @ 11:50am
Bullwark Jun 23, 2024 @ 12:14pm 
Originally posted by Sonnenbank:
Basically yes

thats it.

you either use mimic for easy victory which some people enjoy and some dont....

or its completely overtuned and you need hours to learn the movesets
*minutes. Like 30 or so. If you understand the game that is. Without the mimic.
Originally posted by Alas!:
After god knows how many hours of me bashing my head against Rellana - namely phase 2, because i learned to go throu phase 1 pretty reliably - i finnaly killed her after snaping and using mimick tear.

And it felt lame. Without summon - hell on earth. With summon - lame, not very intersting.

So i have so question to you folks:

Do i just need to get good OR DLS even more then base game relies on player just buffing their chracter \ using summons.

Are all bosses in DLC like that - overtuned?

I miss Gael... He was so fun to fight...
There are so many "hidden" mechanics in this game. It gets manageble when you know about them. And experiment.
FInding out about the weakness of an enemy can be tedious. So I have learned proper movement, to evade without loosing to much time,

For example, rolling is one of the easy traps this game presents. It takes time and you loose precious frames where you cannot attack. The good thing about rolling is the invincibility window. But the trade off for many enemy attacks is just too big.

A good substitute is jumping. Sooo many attacks can be easily evaded this way. And you can still attack! Your "safe-zone" changes as soon as you press your dedicated jump button which is huge when you get a feel for that.

Or "side stepping" without the lock on. Or even with in some cases. Makes bosses look ridiculous if you time yourself right XD:

Those two techniques take some time to learn. But this way the game is much more fun and makes me feel OP without having the need to roll or summon stuff.
You still have to "try&error-analyze" the bosses. But usually after some minutes I have an understanding which comes into fruition after half an hour or more or less depending on my frustration tolerance and the boss ;). Some are natural easier than others.

It took me a whole playthrough to get my head around that and to reprogram the roll-reflex.

Also there are hints placed via items acattered around to what the boss might be vulnerable too. Or it's hinted in some description.
Different weapons in combination with arts can make a huge difference!

Try NOT to beat the boss in the beginning. Watch it. See what it does, without interacting too much. This way you don't distract youself with nonsense that doesn't do anything. Don't attack. Just walk around it. Evade. In a playful manner. And don't bring runes. That'll just add extra stress.
After you have developed a feel for it you can engage. Step by step. Take breaks. Try stuff.

For the expansion you'd need to collect the seeds, etc... to make negate dmg better.

Yes. You not only have to get good, but efficient also. Understand the game. It feels sooo rewarding when you did it by yourself! Enjoy the process. It takes ages to get fresh material from Mister Zaki XD!

Watch videos! There are people explaining all that much better than I can!

Play it smart, not (that) hard! And summons are lame...;).
Last edited by Bullwark; Jun 23, 2024 @ 12:20pm
HellSlayer Jun 23, 2024 @ 5:30pm 
Originally posted by Sonnenbank:
Basically yes

thats it.

you either use mimic for easy victory which some people enjoy and some dont....

or its completely overtuned and you need hours to learn the movesets

Tried mimic and beat first try! Without mimic i was dying to her and had no chance.
Dr.Acula Jun 23, 2024 @ 5:45pm 
I used mimic in various boss fights simply because the mechanics of these fights are pretty damn terrible. I think I did Messmer without it

I'm not really sure what they even thought when designing bosses like Rellana. The time frames between her long attack combos are way to short to get decent hits in. If you can't parry (my main flaw in this kind of game) Rellana is going to be hell without ash summons.

You can't really interrupt her attack combos due to her hyperarmor and dodging is extremely unreliable due to the fast pace of her attacks (she basically hits you again after you dodge one strike because she's like a homing missile always aiming every strike on you)
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Date Posted: Jun 23, 2024 @ 11:25am
Posts: 10