ELDEN RING

ELDEN RING

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Juub Jun 23, 2024 @ 7:09am
Romina Saint of the Bud is actually a normal Souls boss...
Wow, one of the first bosses in the DLC that doesn't spam 10-hit combos every 0.1 second and doesn't 1-2 shot you. No absolutely massive hard to avoid AoE attacks or erratic camera movements. No closing in on you while you try to create distance by running away. Fairly decent and varied moveset, punish windows, enough time to heal and not get hit after you've knocked her down. I had completely forgotten what Dark Souls I-III and Bloodborne bosses used to feel like.

Remember when Ornstein & Smough were the gold standard for difficult bosses? Remember when Nameless King was considered the epitome of roll-catchers and had fast and long combos? Those guys wouldn't even be worthy of being regular mobs in this DLC.

Thanks Romina for reminding me that From can still design fair bosses for solo play. Most of you will find her trivial compared to other DLC bosses so far because she is. She's a Dark Souls boss who somehow got lost and found herself in the Lands Between.
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Baelfyr Jun 23, 2024 @ 7:11am 
She was weirdly enjoyable for sure despite being a rot based boss! I'm just wondering where all this story people keep referring to is because I've reached Romina and most NPC's are just vibing by the various crosses they started at
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Date Posted: Jun 23, 2024 @ 7:09am
Posts: 1