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- hard as fck
- fun personal challenge(s)
The cons lately are:
- streamers are playing it
- mediocre mainstream gamers are brought in and they complain about ANYTHING as long as it’s not a ‘hello kitty adventure’ game with 24-7 handholding
Everything unique to the DLC has been a pretty fun time. I don't know what people are talking about. Gather blessings, explore, try new equipment, use some of the new buff craftables. It's all there. I feel like people come in thinking this is a pure action game where they should be able to brute force everything without any prep' or RPG thinking.
Yeah, most people are ignorant of the fact that in life, it's not easy to praise everyone. Most mainstream songs are so popular because most people have no clue about music theory. They can't handle most rock songs, saying "oh, but this is too much for me,", or just classical music in general. The public votes for which president to be held responsible for a whole country. It's the public's fault. Not the democratic's.
The shards make it even easier...I used 2 and kinda regret it as I have only died to a mob once and bosses a handful of times since. I know it'll get harder and I'll probably have to burn a few more shards to get through
There are a couple of such threads on each page in discussion of Elden Ring. Litreally.
The difficulty is right on point!
But we might see it get casualisied with next patches, beacuse of some big babies.
There are thousands of easy games over there. Elden should not become one because of weekend fans.
Resulting in me dodging around for ages only to get one to two hits in. It's tedious and ecnourages dumb unga bunga jump attack builds that are already a way too effective way to play the game.
Against Rellana I just sacrificed a few attempts to learn her parry timings because she was taking absolutely forever to whittle down with a magic infused weapon.
2 gave me a way bigger buff than I thought..it's absurd people are having problems
The game is not hard. It's the sloppy controls, and absurdly large health pools the bosses have. This is lazy game design. Change my mind.
The design is actually a bit lazy, yea.
They made kinda Wolfenstein type of bosses, who are just absurd level of health and that's it.
But still... I prefer this, to mediocore base Elden Ring, where 99% of bosses died in first try.
Overall he has a varied moveset that you can respond to on the fly. You can fit in ranged attacks, blocks, parries and stagger.
It was really fun fighting him. Also, you can bet your ass I've maxed the summon and am absolutely gonna use it when I feel like it because seeing mobs blended by angry katana monkey is just too funny.