ELDEN RING

ELDEN RING

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Blerrger19 Jun 22, 2024 @ 8:37pm
So about this dancing lion boss...
Not about the scaling. I know how Scadutree blessings work. The damage numbers are not the problem here--it's about the frequency of it's attacks, the body-blocking, and the way the camera follows it (poorly).

It's ass.

I'm not able to process the visuals. The camera whips around so fast trying to keep the lion on screen that it's impossible to comprehend what's happening. I might as well be blindfolded. Even when it attacks normally dodging forward or to the side gets you stuck on it's huge body which might as well be guaranteed damage, and dodging backwards is just bad since most of it's attacks have a lot of forward motion. When it rears up I can usually find safety under the body, but the way the camera behaves it immediately flips 180 when you're under the lion. So sometimes I wind up rolling forward--thinking I'll get to safety--only to end up back in front of it and get hit anyway.

Also, not complaining about the boss' movement--just the camera. Maybe if the camera were to zoom out like it does for most huge enemies? Might help. Not a lot, but I'll take anything at this point. Oh, and obviously it never stops attacking. Enough said.

tldr the camera is the real boss, but I guess I shouldn't lock-on? idk, maybe I'll come back with twice as many Scadu and think it's pretty chill and easy RIP
Last edited by Blerrger19; Jun 22, 2024 @ 8:39pm
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Showing 1-15 of 22 comments
MidnightMist Jun 22, 2024 @ 8:42pm 
4
I mean I killed it in two hits maybe you're just bad.
Qliphoth Jun 22, 2024 @ 8:48pm 
I found the fight easier by being very choosy when to disable the lock on. A lot of his attacks just wiff if you roll to his backside, but the camera often tries to screw with that and can put you in a bad spot if you're not vigilantly adjusting your rolls. I found this particularly true for his 3 hit, counter clockwise swirling tell-combo thing.
Cacomistle Jun 22, 2024 @ 8:53pm 
Originally posted by MidnightMist:
I mean I killed it in two hits maybe you're just bad.
He's right about the camera though. Its not enough to make it a hard boss, since it doesn't really do any challenging to dodge attacks, its damage is moderate, its easy to poise break, and its not all that tanky (especially with bleed, I beat it with a single quality katana and bleed procced it twice. Wasn't even using light attacks, so it must just have a low bleed threshold. Actually bleed builds probably proc on it every couple swings).

But the camera sucks for it. Reminded me of tree spirits, I can barely tell what they're doing beyond "about to attack" and I recognize the grab cause they move far away enough for you to actually see them, but they're not hard to beat anyways.

"Never stops attacking" I don't think is true though. I had no trouble finding time to heal or hit the boss. It didn't have particularly long combos, there was often time to hit between its moves since some of them were so slow, and you could also simply walk behind several attacks and it'd miss.
Last edited by Cacomistle; Jun 22, 2024 @ 8:59pm
Ooo! Jun 22, 2024 @ 8:58pm 
git gud
Blerrger19 Jun 22, 2024 @ 8:59pm 
Originally posted by MidnightMist:
I mean I killed it in two hits maybe you're just bad.

This made me laugh. Go on and take your award, you earned it.
Not_L_Username Jun 22, 2024 @ 9:07pm 
Originally posted by S.E.A.F Ranger:
git gud
no hit video please.
Blerrger19 Jun 22, 2024 @ 9:09pm 
Originally posted by Qliphoth:
I found the fight easier by being very choosy when to disable the lock on. A lot of his attacks just wiff if you roll to his backside, but the camera often tries to screw with that and can put you in a bad spot if you're not vigilantly adjusting your rolls. I found this particularly true for his 3 hit, counter clockwise swirling tell-combo thing.

I noticed that. Sometimes it overshoots and just starts fighting it's demons. It's movement is so wild it causes it to whiff, which I feel just proves my point. I could keep track of Maliketh and Placidusax, but not this thing. As I recall, the camera zooms out during those fights. Why not here?

I really don't want to fight the camera, and I can't roll past the lion reliably cuz of it's huge body. Problems compounding other problems make this "one of the bosses!"
Sgt. Flaw Jun 22, 2024 @ 9:10pm 
Originally posted by Not_L_Username:
Originally posted by S.E.A.F Ranger:
git gud
no hit video please.
Dude just beat him SL 1

I don't think he even used any new items...and chat talked him out of using the scarseal.
Last edited by Sgt. Flaw; Jun 22, 2024 @ 9:12pm
Blerrger19 Jun 22, 2024 @ 9:22pm 
Originally posted by Cacomistle:
Originally posted by MidnightMist:
I mean I killed it in two hits maybe you're just bad.
He's right about the camera though. Its not enough to make it a hard boss, since it doesn't really do any challenging to dodge attacks, its damage is moderate, its easy to poise break, and its not all that tanky (especially with bleed, I beat it with a single quality katana and bleed procced it twice. Wasn't even using light attacks, so it must just have a low bleed threshold. Actually bleed builds probably proc on it every couple swings).

But the camera sucks for it. Reminded me of tree spirits, I can barely tell what they're doing beyond "about to attack" and I recognize the grab cause they move far away enough for you to actually see them, but they're not hard to beat anyways.

"Never stops attacking" I don't think is true though. I had no trouble finding time to heal or hit the boss. It didn't have particularly long combos, there was often time to hit between its moves since some of them were so slow, and you could also simply walk behind several attacks and it'd miss.

A few things...

To clarify I'm not complaining about the boss' damage or anything like that. The numbers check out. In other words, you nailed it about poise, damage, etc. except I have to disagree about dodging it's attacks. It's attacks are easy to read and dodge, or they would be except for the camera. I can think of two attacks specifically. First, the one where it leaps into the air and twists as it dives at you then turns 180 and dives at you again before following up with a third hit. The 180 degree movement is where the problem lies. I can dodge the first hit, but then the camera whips around and it's like I get stunlocked--the real me sitting in my chair. I can't handle that kinda movement from the camera. It's disorienting. Second, when it starts spewing wind at the floor while spinning. Sometimes the boss is simply too close and since the camera tilts up slightly I can't see the floor or the effect I'm supposed to jump over.

Tree spirits work fine because the movement--at least for the grab attack--is telegraphed well and has good visibility/readability. The camera is not your friend if you stay locked on in those fights, which is why I always fight them without it. Once again, the problem is that the camera behaves poorly and isn't giving good visibility/readability during the dancer fight. It needs to give me a better view of the boss so I can actually learn and react to it's attack patterns.

Also, agree to disagree about it "never stops attacking" cuz idk wtf you're on about but it seems you and I have a very different experience fighting this thing.
Blerrger19 Jun 22, 2024 @ 9:24pm 
Originally posted by Sgt. Flaw:
Originally posted by Not_L_Username:
no hit video please.
Dude just beat him SL 1

I don't think he even used any new items...and chat talked him out of using the scarseal.

Huh? What? Anyway, I don't do no-hit, RL1, or any other challenges. I'm not a speed/challenge runner and I accept that. So take this conversation somewhere else please.
Haru Jun 22, 2024 @ 9:27pm 
Yeah, I agree with the camera thing. For me, this has been one of the top fights in the DLC because of how dynamic and reactive it is. I had to get very aggressive to beat the stuffing out of this thing but it felt satisfying.

Avoid melee during ice mode. Either use ranged or steer clear.

One of the best times to punish it is when it's beyblading around and spamming AoE. Just jump the breaths.

Don't be scared to get up close and personal during lightning mode. The melee attacks are nowhere near as scary as the ranged ones, or as quick.

Wind mode is probably the easiest time to fight it. But do not dodge roll from the giant twister. Just run instead.

Like with a lot of camera ♥♥♥♥♥♥♥ fights, I entirely recommend turning off lock on so you can manoeuvre better instead of getting stuck against the boss. Requires a bit more concentration and it's not an optimal solution but it provides you with a lot more wiggle room. I learned that a long time ago in DS.

Also, you can poise break it to inflict a large amount of damage.

I'd advise physical damage mitigation, but also choose a type of damage mitigation that fits the element you're being hit the most by. I opted for lightning mitigation so I could tank some of its lightning hits while sticking at melee.
Blerrger19 Jun 22, 2024 @ 9:29pm 
Just to clarify I'm not asking for advice, tactics, or strats. I'm here to be mad and complain. No solutions, only malding.
Sgt. Flaw Jun 22, 2024 @ 9:30pm 
Originally posted by Blerrger19:
Originally posted by Sgt. Flaw:
Dude just beat him SL 1

I don't think he even used any new items...and chat talked him out of using the scarseal.

Huh? What? Anyway, I don't do no-hit, RL1, or any other challenges. I'm not a speed/challenge runner and I accept that. So take this conversation somewhere else please.
As much as you don't want it to pertain to your OP it does...
Haru Jun 22, 2024 @ 9:30pm 
Oh, my bad. I'll assume my role. Ahem.

'git gud'.
Sgt. Flaw Jun 22, 2024 @ 9:30pm 
Originally posted by Blerrger19:
Just to clarify I'm not asking for advice, tactics, or strats. I'm here to be mad and complain. No solutions, only malding.
Fair enough
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Date Posted: Jun 22, 2024 @ 8:37pm
Posts: 22