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But the camera sucks for it. Reminded me of tree spirits, I can barely tell what they're doing beyond "about to attack" and I recognize the grab cause they move far away enough for you to actually see them, but they're not hard to beat anyways.
"Never stops attacking" I don't think is true though. I had no trouble finding time to heal or hit the boss. It didn't have particularly long combos, there was often time to hit between its moves since some of them were so slow, and you could also simply walk behind several attacks and it'd miss.
This made me laugh. Go on and take your award, you earned it.
I noticed that. Sometimes it overshoots and just starts fighting it's demons. It's movement is so wild it causes it to whiff, which I feel just proves my point. I could keep track of Maliketh and Placidusax, but not this thing. As I recall, the camera zooms out during those fights. Why not here?
I really don't want to fight the camera, and I can't roll past the lion reliably cuz of it's huge body. Problems compounding other problems make this "one of the bosses!"
I don't think he even used any new items...and chat talked him out of using the scarseal.
A few things...
To clarify I'm not complaining about the boss' damage or anything like that. The numbers check out. In other words, you nailed it about poise, damage, etc. except I have to disagree about dodging it's attacks. It's attacks are easy to read and dodge, or they would be except for the camera. I can think of two attacks specifically. First, the one where it leaps into the air and twists as it dives at you then turns 180 and dives at you again before following up with a third hit. The 180 degree movement is where the problem lies. I can dodge the first hit, but then the camera whips around and it's like I get stunlocked--the real me sitting in my chair. I can't handle that kinda movement from the camera. It's disorienting. Second, when it starts spewing wind at the floor while spinning. Sometimes the boss is simply too close and since the camera tilts up slightly I can't see the floor or the effect I'm supposed to jump over.
Tree spirits work fine because the movement--at least for the grab attack--is telegraphed well and has good visibility/readability. The camera is not your friend if you stay locked on in those fights, which is why I always fight them without it. Once again, the problem is that the camera behaves poorly and isn't giving good visibility/readability during the dancer fight. It needs to give me a better view of the boss so I can actually learn and react to it's attack patterns.
Also, agree to disagree about it "never stops attacking" cuz idk wtf you're on about but it seems you and I have a very different experience fighting this thing.
Huh? What? Anyway, I don't do no-hit, RL1, or any other challenges. I'm not a speed/challenge runner and I accept that. So take this conversation somewhere else please.
Avoid melee during ice mode. Either use ranged or steer clear.
One of the best times to punish it is when it's beyblading around and spamming AoE. Just jump the breaths.
Don't be scared to get up close and personal during lightning mode. The melee attacks are nowhere near as scary as the ranged ones, or as quick.
Wind mode is probably the easiest time to fight it. But do not dodge roll from the giant twister. Just run instead.
Like with a lot of camera ♥♥♥♥♥♥♥ fights, I entirely recommend turning off lock on so you can manoeuvre better instead of getting stuck against the boss. Requires a bit more concentration and it's not an optimal solution but it provides you with a lot more wiggle room. I learned that a long time ago in DS.
Also, you can poise break it to inflict a large amount of damage.
I'd advise physical damage mitigation, but also choose a type of damage mitigation that fits the element you're being hit the most by. I opted for lightning mitigation so I could tank some of its lightning hits while sticking at melee.
'git gud'.