ELDEN RING

ELDEN RING

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So, is the DLC actually "too hard"?
As the title states. Obviously this is an objective subject since what could be hard for one person could be easier for someone else, but besides that, Im curious if these folks who are saying the DLC is "too hard" are vets of the series or if these are people who (which is fine im not picking on anyone here) haven't even finished the game yet?

And knowing my luck the bosses in the new DLC will be nerfed by the time i get to play it (which is fine i dont need to play stuff day one. Patience is the key to tranquility <3 )

ALSO PLEASE NO SPOILERS <3
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Showing 1-15 of 67 comments
Eren Jäger Jun 22, 2024 @ 4:18pm 
It is difficult. The DLC is certainly not for beginner but it was clear to me from the start that the DLC wouldn't be any easier than the main game. Finally there is a real challenge again.
BentasticPlays Jun 22, 2024 @ 4:19pm 
I have over 200 hours in to Elden Ring...it's not too hard so far. Golden Hippo was much easier than I expected.
BentasticPlays Jun 22, 2024 @ 4:20pm 
Originally posted by Eren Jäger:
It is difficult. The DLC is certainly not for beginner but it was clear to me from the start that the DLC wouldn't be any easier than the main game. Finally there is a real challenge again.

This is a pretty good way to put it. It's challenging. But not "too hard"
Arcade Bumstead Jun 22, 2024 @ 4:20pm 
No.
Coin Jun 22, 2024 @ 4:20pm 
It's hard. It's not that hard. Played all the soulsborne series, also nioh1-2 and lies of p. Tbh i'd take dlc bosses over the Lies of P final bunch of bosses any day lol. Besides you have so many tools, a lot of ways to boost resistances, summons, consumables, etc. People who complain are probably just trying to faceroll everything and then crying their faces hurt. Basically user error, too dumb to win.
Dregora Jun 22, 2024 @ 4:21pm 
The DLC is deff hard, but for me personally it's hard for the wrong reasons. And i'm also not feeling the seperate progression that guts your build until you did said progression a bit.

Investing levels into your character feels horrible in the DLC, as if it makes zero sense to do so except getting certain milestones for your build.

Having bosses combo endlessly was never a fun way to design difficulty for me. Others might enjoy it, but I dislike it.
Biggus Dickus Jun 22, 2024 @ 4:23pm 
People believe stupid people who suggested the recommened level for DLC to be 100-125, and then die to fodder enemies.

I suggest you to go for DLC at least RL150+. Then it's pretty comfortable. There are difficulty spikes here and there, but they are manageable. I'm not saying some bosses are unfair, but I can already tell which ones will be nerfed in future.

In any case, I'm just glad to be here playing the release version before any balance patches.
robert.s_a Jun 22, 2024 @ 4:28pm 
Originally posted by EGGZxOVERxExZ:
As the title states. Obviously this is an objective subject since what could be hard for one person could be easier for someone else, but besides that, Im curious if these folks who are saying the DLC is "too hard" are vets of the series or if these are people who (which is fine im not picking on anyone here) haven't even finished the game yet?

And knowing my luck the bosses in the new DLC will be nerfed by the time i get to play it (which is fine i dont need to play stuff day one. Patience is the key to tranquility <3 )

ALSO PLEASE NO SPOILERS <3

I've played every fromsoft game not called Sekiro, plus DLC. I don't have much sympathy for the people complaining about the first two story bosses, but once you get to the third the game takes a DRASTIC rise in difficulty.

And the final boss...honestly, there's next to nothing redeemable about it. Almost every bad habit Fromsoft have picked up in boss design is stuffed into that fight. AoEs with next to no tell, particle effects that linger to the point they obscure following attacks, relentless camera abuse, openings that last maybe less than a second...

Its kinda telling that for all the "Bosses are too hard/git gud" posts on this discussion board, not many people have bothered to name a boss that's actually GOOD.
Last edited by robert.s_a; Jun 22, 2024 @ 4:28pm
Nyako Jun 22, 2024 @ 4:29pm 
Originally posted by Dregora:
The DLC is deff hard, but for me personally it's hard for the wrong reasons. And i'm also not feeling the seperate progression that guts your build until you did said progression a bit.

Investing levels into your character feels horrible in the DLC, as if it makes zero sense to do so except getting certain milestones for your build.

Having bosses combo endlessly was never a fun way to design difficulty for me. Others might enjoy it, but I dislike it.

Im with you here, when playing solo yea the enemies have a tad bit too much health but that isnt the issue. I simply cant get any breaks in between attacks to hit, so far, 2 of the bosses back. Dancing Lion just seems incredibly inconsistent to dodge roll on top of this so I'm of the opinion that they need to chill the Ai out on some of these bosses.
Tintern Jun 22, 2024 @ 4:30pm 
Tbh. Most of the complaints I'm having a hard time wrapping my head around. If you beat the main game. The DLC is harder but not really by that much.

A lot of it just reads like people trying to justify why they personally struggled with it. Like how rabid and actually angry people are that they didn't one shot bosses is so bizarre.
Last edited by Tintern; Jun 22, 2024 @ 4:31pm
batbruce1013 Jun 22, 2024 @ 4:31pm 
It is like any other souls game just that the bosses go crazy. Like always if it seams way too hard to the point of unfairness maybe you might be doing something wrong
Copper Jun 22, 2024 @ 4:31pm 
Imagine every boss is Malenia without lifesteal except with less pause between attacks. Is it too hard? Maybe it's beyond the standard souls games bosses. Messmer is one of the hardest bosses I've ever fought in a souls game. It's almost unfair but these are demigods we're fighting, some of the strongest beings to exist. In the base game we fight Radahn when he's starving and out of his mind, hardly at his best and they still had to nerf him. Malenia is rotting, she's nowhere near peak strength but Messmer and pretty much all the rest of the bosses are peak strength demigods or the equivalent of them.
Zogtar Jun 22, 2024 @ 4:33pm 
Originally posted by EGGZxOVERxExZ:
As the title states. Obviously this is an objective subject since what could be hard for one person could be easier for someone else, but besides that, Im curious if these folks who are saying the DLC is "too hard" are vets of the series or if these are people who (which is fine im not picking on anyone here) haven't even finished the game yet?

And knowing my luck the bosses in the new DLC will be nerfed by the time i get to play it (which is fine i dont need to play stuff day one. Patience is the key to tranquility <3 )

ALSO PLEASE NO SPOILERS <3
Welcome back, eggz.

No, you were able to jump into AC6 without too much trouble IIRC... The DLC is something I'd put in that tier of difficulty.

The bosses are faster, hit harder, and you need to be more careful. Cheap spam builds don't work as well as they do in base ER, though some still work...

Knowing you, you'll probably want to figure it out yourself... So Godspeed.
Last edited by Zogtar; Jun 22, 2024 @ 4:34pm
Greb Jun 22, 2024 @ 4:34pm 
It has the typical From Soft DLC bloat but it's not hard, just takes a little longer to learn bosses, and some of the fodder enemies are capable of cleaving you apart in 2-4 hits (and of course come in groups) even at 80 VIT. Once you gather enough of those blessings, you can start just beating bosses up like you're overlevelled.

Like, I throw my hammer for 900 damage in vanilla lands, but in DLC lands it hits for 1900. The blessings really take away their bloated HP.

I'd rate it akin to NG+ in terms of you needing to play a little smarter to survive. There's some bullshít absolutely, but for the most part it's a typical late game experience. For me, my first foray into Snowfields was harder than my first foray into the DLC.

Plus once you pick up some of the new weapons etc stuff gets a lot easier - an Anti-Dragon Katana which Moonveils dragons in the head for 4000? Hello! Yes please! Also some Claws which have such a nasty weapon art by default that you can just spam it and stunlock enemies and some bosses into oblivion. Combine that with the new infinite stamina physick and you're invincible. Plenty of ways to overpower yourself...difficulty drops off quick.

Final boss is going to take some time to learn though!

Honestly the worst part about the DLC is the decision to put the maps so deep into their respective territories it completely ruins the exploration aspect. The difficulty there is not getting overwhelmed as you explore in a chaotic fashion, more than anything the enemies bring to bear against you.
Last edited by Greb; Jun 22, 2024 @ 4:39pm
Key Jun 22, 2024 @ 4:35pm 
I mean it's a notch above the main game but I wouldn't say too hard for an experienced Souls player willing to use the tools the game provides.

I do think it's completely over the top for a player who started with ER and just did one playthrough though.

That said I do have some issues with the DLC and none of them is related to difficulty.
Last edited by Key; Jun 22, 2024 @ 4:35pm
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Date Posted: Jun 22, 2024 @ 4:15pm
Posts: 67