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Fordítási probléma jelentése
Bosses have a legit problem of having attack chains that are simply too long. It's not fun to roll through 10 attacks just to get one of yours in. Personally, I went into the DLC as a greatshield + greatspear wielder with a strength + arcane character and counterpoked every boss I've met so far (including the twin moon knight) to death from behind my shield with zero need to memorize attack patterns, but for people who rely on rolling those long attack chains do not create a pleasant gameplay experience. For them, game feels like it's turn-based lmao.
And we can keep going on, but let cut it short. Their is a lot to not be happy out with a $40 dlc pretending to be and expansion.
what happened to gamers.. how did we become to sensitive and overly critical?