ELDEN RING

ELDEN RING

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Notouchy Jun 21, 2024 @ 3:07am
level recommended for dlc?
what do you guys suggest? i have a lvl 60 and a level 90 and 128 which one should i go for it? for the most fun i mean
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Showing 1-15 of 15 comments
Kyutaru Jun 21, 2024 @ 3:08am 
310
Seawynn Jun 21, 2024 @ 3:11am 
I went in as level 150, everything kills me in 1-2 hits.
Tankier builds will probably die in 2-3 hits.

Most bosses I've fought have around ~20k-25k HP or so, so ultimately it depends on how little fun you want to have.

Don't fret too much for it, I'm sure someone will beat it at RL1 eventually,

in short, I suggest the 128 and level up as you go.
Despaired. Jun 21, 2024 @ 3:16am 
For new game level 150 minimum advised. Then +50 levels for every new game cycle on top. Not recommended going in with high new game cycle counts as every elite enemy or boss can and will one shot you
Neko Chan Jun 21, 2024 @ 3:28am 
Even with 99 vigor u still gonna get 2 shotted in this DLC bro
›Kolanaki Jun 21, 2024 @ 3:48am 
I went with my 150 INT build and it feels like the first time I did the DS2 DLCs. Specifically Elum Loyce.
Your lvl is meaningless.

Shadow of the Erdtree doesn't scale with your level directly, but instead uses a new leveling system to recreate the feeling of progression the base game had.

The only catch is that your Scadutree Blessing and Revered Spirit Ash Blessing level disappear when you're anywhere outside of the DLC area. Your stats will be highlighted in orange to show that they're enabled and will go back to white when they're not. I imagine this allows FromSoft to more easily balance the difficulty of the DLC areas without trivializing the base game.
Faust Wither Jun 21, 2024 @ 3:51am 
125+ to 150, use morgot greatrune and wear great shield dragon talisman(the one that greatly boost physical resistance) you can also collect power up first, most of it doesn't required you to fight something.
›Kolanaki Jun 21, 2024 @ 3:51am 
Originally posted by Yunami | ゆなみ:
Your lvl is meaningless.

Shadow of the Erdtree doesn't scale with your level directly, but instead uses a new leveling system to recreate the feeling of progression the base game had.

The only catch is that your Scadutree Blessing and Revered Spirit Ash Blessing level disappear when you're anywhere outside of the DLC area. Your stats will be highlighted in orange to show that they're enabled and will go back to white when they're not. I imagine this allows FromSoft to more easily balance the difficulty of the DLC areas without trivializing the base game.

All those do is give you a small, flat addition to your damage and negation. Levels (both RL and weapon level) are still more important.
RobeRonin Jun 21, 2024 @ 3:53am 
who knows most the time you will feel over leveld then a random npc will forget the rules of the game forget how stagger and poise works and just endlessly hit you while jumping around and breaking the lock on system of the game and spazzing out your camera !
Notouchy Jun 21, 2024 @ 3:55am 
Originally posted by Yunami | ゆなみ:
Your lvl is meaningless.

Shadow of the Erdtree doesn't scale with your level directly, but instead uses a new leveling system to recreate the feeling of progression the base game had.

The only catch is that your Scadutree Blessing and Revered Spirit Ash Blessing level disappear when you're anywhere outside of the DLC area. Your stats will be highlighted in orange to show that they're enabled and will go back to white when they're not. I imagine this allows FromSoft to more easily balance the difficulty of the DLC areas without trivializing the base game.
how about weapon level?
P. Jun 21, 2024 @ 4:04am 
pvp meta level seems dated for DLC, I suggest level 200 and a hybrid build
Despaired. Jun 21, 2024 @ 4:07am 
Originally posted by Yunami | ゆなみ:
Your lvl is meaningless.

Shadow of the Erdtree doesn't scale with your level directly, but instead uses a new leveling system to recreate the feeling of progression the base game had.

The only catch is that your Scadutree Blessing and Revered Spirit Ash Blessing level disappear when you're anywhere outside of the DLC area. Your stats will be highlighted in orange to show that they're enabled and will go back to white when they're not. I imagine this allows FromSoft to more easily balance the difficulty of the DLC areas without trivializing the base game.

Thanks for the information. Do you know how does new game plus affects the difficulty in the DLC? Does it still scales same way as base game?
Glenarn Jun 21, 2024 @ 4:10am 
Went in level 80, everything kills me in 2 hits, I don't think level matters at all in DLC except when it comes to being able to equip weapons/incantations.

It seems everything is based off those shards you get
Not Rawr Jun 21, 2024 @ 4:13am 
I went in at 110, everything hits bloody hard but so far it's doable.
Fenix Jun 21, 2024 @ 4:16am 
When a trash mob takes 20% of your health with 60 vigor with a single hit you know you’re in for a bad time….
And that is with the dragon great shield talisman….
I’m level 163, btw
Last edited by Fenix; Jun 21, 2024 @ 4:17am
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Date Posted: Jun 21, 2024 @ 3:07am
Posts: 15