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My suggestion would be to not worry about it and just go and play another game that you are hyped to play.
That's what I do when I don't like a game.
But on a serious note, it's not an uncommon opinion to say that Elden Ring should've gone with a non-open world level design. I for one think so too, but i'm not here to circlejerk. Basically, open world to the average joe's eye=endless content. The ones who are just in it for the fun of it and ain't thinking too much on things. Straight sword #8 could have the same exact moveset, but picking it up in nowhereville is neuron pleasing enough
Now, if you've been living under a rock, the DLC of this game is literally just around the corner. FromSoftware's DLCs have had a track record of being better than the base game. Either in quality or quantity. That likely going to be both in Elden Ring's case. For once, in a long time since Bloodborne, there's going to be a new spin on the generic weapon types stuck from DS1. Already people loved base Elden Ring to hell and back, regardless of your opinion of it. Fester that cycle of its life before the DLC, all the people flocking in. Then the trailer drops for the DLC and everyone's joining in culmination.
You're thinking of the expression "wide as an ocean, deep as a puddle"