Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However you can keybind the game to feel good for everything else.
My keybinds are WASD to move.
Lm for attack,
Rm for block
Shift Lm for heavy attack,
Shift Rm for ashes of war.
You can also rebind heavy attack to T and Ash of War to Q if you prefer. For example I have both.
Space to dodge, run and backstep.
F to jump. Jumping isn't as vital and important as it is in other games, so you use it more like just a tool.
1 to switch spells, 2 to switch consumables, 3 for right hand weapon and 4 to for left.
Hold E for the various hotbar consumables that you put there.
R to use consumables
E to interact.
G unfortunately can't be rebound but it is your map.
And I personally rebound target to an extra mouse button but I know some people prefer tab for that.
It lets you customise the controls, but also makes it really simple to set up spell and item hotkey macros, and also let's you separate the run and roll commands.
The only downside is you need the HUD set to always on or it can be buggy.
You can always just use your keyboard software to rebind hardbound keys.
Lm for attack,
Rm for block
F for heavy attack,
Q for Skill.
T or middle mouse button for lock on camera
C to Crouch
Left Shift or mouse button 4 to dodge, run and backstep.
Space to jump.
4 to switch spells, 3 to switch consumables, 2 for right hand weapon and 1 to for left.
Hold E for the various hotbar consumables that you put there.
R to use consumables
E to Event Action.