ELDEN RING

ELDEN RING

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Bazongo Feb 26, 2024 @ 12:02am
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New DLC better ruin seamless co-op for good
You shouldnt be able to get carried through the game without being invaded. I hope Miyazaki has added some code blocking to their mod, and also send a cease and desist letter. PVP has been part of the souls franchise forever and they arent respecting fromsoft's vision by avoiding it when in co-op mode.
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Showing 286-300 of 1,362 comments
Madao Mar 1, 2024 @ 10:13am 
Originally posted by echo_ML:
Originally posted by Madao:
I don't get it.

if people couldn't use seamless, they'd do one of two things:
1. Play solo/offline
2. Not play at all

In neither case would you get more invasions.
Yeah, we would, because people who play with friends would play normal.
Seamless should just exist in the base game with the main multiplayer pool.
did you entertain the idea that they might just not play at all, rather than playing the normal multiplayer?
WhateverWorks Mar 1, 2024 @ 10:23am 
I can confirm that I would have refunded if there wasn't an alternative to the official multiplayer. I don't plan on buying Erdtree until Seamless is up to date for it either.
Last edited by WhateverWorks; Mar 1, 2024 @ 10:23am
echo_ML Mar 1, 2024 @ 10:25am 
Originally posted by Madao:
Originally posted by echo_ML:
Yeah, we would, because people who play with friends would play normal.
Seamless should just exist in the base game with the main multiplayer pool.
did you entertain the idea that they might just not play at all, rather than playing the normal multiplayer?
It could happen, but most of the time they wouldn't. If they wanted to play with their friends theyd have to engage in the true multiplayer.
I understand the benefits of seamless, but i still don't think it should take people from base game multiplayer. It's embarrassing that Fromsoft still hasn't integrated seamless into basegame yet Lotf did
Synthetic Mar 1, 2024 @ 10:44am 
Originally posted by echo_ML:
Originally posted by Madao:
did you entertain the idea that they might just not play at all, rather than playing the normal multiplayer?
It's embarrassing that Fromsoft still hasn't integrated seamless into basegame yet Lotf did

This is the real truth. The fact that a single modder got a bunch of features working that FROMSOFT said were disabled partly because of network issues is embarrassing AF.
brago90 Mar 1, 2024 @ 10:51am 
Originally posted by plmoknijbuh:
Originally posted by brago90:
From what I understand, the mod is causing quite a few problems in the game's online community because many PvE players are using it and this is causing the invaders to only encounter gank squads (sometimes not even that).

If you don't want to be invaded, play alone, it's that simple and if you want to have an entourage, kill the invader along with your entourage and you've got it resolved because this disables invasions as long as you stay in the same area.

I am neither a fan of PvP nor a keen PvE replayer but finding out about the existence of this mod has certainly undermined my interest in the DLC quite a bit. And if the mod is doing this with me, I suppose it will also be doing it with more people and therefore it is a problem that will affect the sales of the DLC which therefore makes it a problem for From Software.
The existence of a mod that enables seamless cooperative play that allows players to explore the entire world together does not harm sales, it improves them.

People installing a mod to play co op without invasions or expulsions causes that people who do not have the mod and play co op are invaded more than normal (instead of sometimes being invaded once in some area they find themselves always being invaded once per zone) which causes these people to get tired and are incentivized to use the mod which causes there to be fewer invadable people which causes the invaders to encounter more gank squads than usual which causes The invaders get tired (especially if they are new players) and leave the game which causes the gank squads to also leave the game.

And as you say, a lone player cannot be invaded and most people only leave the signal to kill the boss (to have the maximum resources to help in the biggest challenge in the area) so the mod is devouring most of the targets of the invasions, which are the people who form groups with specific people to play the game.

The only redeemable thing about your criticism is the need for a new finger that allows you to create persistent summoning signs.

Originally posted by N/A:
Originally posted by brago90:
From what I understand, the mod is causing quite a few problems in the game's online community because many PvE players are using it and this is causing the invaders to only encounter gank squads (sometimes not even that).

If you don't want to be invaded, play alone, it's that simple and if you want to have an entourage, kill the invader along with your entourage and you've got it resolved because this disables invasions as long as you stay in the same area.

I am neither a fan of PvP nor a keen PvE replayer but finding out about the existence of this mod has certainly undermined my interest in the DLC quite a bit. And if the mod is doing this with me, I suppose it will also be doing it with more people and therefore it is a problem that will affect the sales of the DLC which therefore makes it a problem for From Software.
Nobody cares. I'll probably get the DLC on discount and by that time the mod will be updated lol

In the meantime I will enjoy my many female friends and various other aspects of my life for I am never maidenless.

Enjoy

Originally posted by GamingWithSilvertail:
Originally posted by brago90:
From what I understand, the mod is causing quite a few problems in the game's online community because many PvE players are using it and this is causing the invaders to only encounter gank squads (sometimes not even that).

If you don't want to be invaded, play alone, it's that simple and if you want to have an entourage, kill the invader along with your entourage and you've got it resolved because this disables invasions as long as you stay in the same area.

I am neither a fan of PvP nor a keen PvE replayer but finding out about the existence of this mod has certainly undermined my interest in the DLC quite a bit. And if the mod is doing this with me, I suppose it will also be doing it with more people and therefore it is a problem that will affect the sales of the DLC which therefore makes it a problem for From Software.
If you wanna look at the problem, then blame the right issue, and that is the requirements for pvp. It has nothing to do with seamless. The fact is, Most people place signs near bosses. Barely anyone plays elden ring to coop through area's.

There is no difference between playing alone andd playing seamless, cause 99% of the people would do the above or simply play alone.

The first answer given also serves to answer you.

Personally I think that in dungeons solo players should be invadable.
Madao Mar 1, 2024 @ 11:03am 
Originally posted by echo_ML:
Originally posted by Madao:
did you entertain the idea that they might just not play at all, rather than playing the normal multiplayer?
It could happen, but most of the time they wouldn't. If they wanted to play with their friends theyd have to engage in the true multiplayer.
I understand the benefits of seamless, but i still don't think it should take people from base game multiplayer. It's embarrassing that Fromsoft still hasn't integrated seamless into basegame yet Lotf did
I agree on it being embarrassing that Modders have yet again fixed the game, when From couldn't/didn't but disagree on the notion that it merely could happen.
I posit it's exceedingly likely that a lot of the people using Seamless Co-op would not be playing at all, if the mod wasn't a thing.
It'd be interesting opening a thread and asking people using seamless co-op whether they would have continued or even bought the game at all, if seamless wasn't an option.
Madao Mar 1, 2024 @ 11:06am 
Originally posted by brago90:
Personally I think that in dungeons solo players should be invadable.
Pretty sure most, if not all, solo players are playing offline anyway because there's no benefit to being online, if you don't summon. Not sure how you want to invade people playing offline :lunar2020thinkingtiger:
Spacesuit Spiff Mar 1, 2024 @ 11:29am 
Originally posted by Madao:
Originally posted by brago90:
Personally I think that in dungeons solo players should be invadable.
Pretty sure most, if not all, solo players are playing offline anyway because there's no benefit to being online, if you don't summon. Not sure how you want to invade people playing offline :lunar2020thinkingtiger:
But then how would the messages tell me where all the illusory walls are (but actually aren't)?
echo_ML Mar 1, 2024 @ 11:43am 
Originally posted by Spacesuit Spiff:
Originally posted by Madao:
Pretty sure most, if not all, solo players are playing offline anyway because there's no benefit to being online, if you don't summon. Not sure how you want to invade people playing offline :lunar2020thinkingtiger:
But then how would the messages tell me where all the illusory walls are (but actually aren't)?
"Secret passage ahead"
"Liar ahead"
brago90 Mar 1, 2024 @ 11:47am 
Originally posted by Madao:
Originally posted by brago90:
Personally I think that in dungeons solo players should be invadable.
Pretty sure most, if not all, solo players are playing offline anyway because there's no benefit to being online, if you don't summon. Not sure how you want to invade people playing offline :lunar2020thinkingtiger:

When I play I do it alone and I like to be online even if it's just to see the ghosts pass around me and commit suicide against the enemies.

What is true is that I played some invasion areas in previous games (in Elden Ring these types of areas do not exist) offline with my first character. And in Dark Souls 2 I made a full co-op character and I was practically never invaded either as a host or as a ghost.
WhateverWorks Mar 1, 2024 @ 11:57am 
I guess none of you have ever played games with private servers or self hosted a server from your own PC, that'd be super against these weird multiplayer ethics police polices you seem to believe in. No one cares if you're not getting to invade people because they're playing seamless, that's quite literally the entire point of seamless. Seamless exists so we can play with our friends and such without being interrupted by people with nothing better to do than interfere with the experience of strangers online. It's not negatively impacting official online play. I can say with absolute certainty the official multiplayer was going to make me refund the game, until my friend told me about Seamless.
Last edited by WhateverWorks; Mar 1, 2024 @ 11:58am
brago90 Mar 1, 2024 @ 12:45pm 
Originally posted by WhateverWorks:
I guess none of you have ever played games with private servers or self hosted a server from your own PC, that'd be super against these weird multiplayer ethics police polices you seem to believe in. No one cares if you're not getting to invade people because they're playing seamless, that's quite literally the entire point of seamless. Seamless exists so we can play with our friends and such without being interrupted by people with nothing better to do than interfere with the experience of strangers online. It's not negatively impacting official online play. I can say with absolute certainty the official multiplayer was going to make me refund the game, until my friend told me about Seamless.

I know of people who played PvP and had to buy a console to be able to play PvP since the mod killed the online community.

Invasions are part of the difficulty of the game, their goal is to make you feel insecure and create challenges for you when you think that nothing in the area can challenge you.
mpcgannon Mar 1, 2024 @ 1:23pm 
Originally posted by WhateverWorks:
I guess none of you have ever played games with private servers or self hosted a server from your own PC, that'd be super against these weird multiplayer ethics police polices you seem to believe in. No one cares if you're not getting to invade people because they're playing seamless, that's quite literally the entire point of seamless. Seamless exists so we can play with our friends and such without being interrupted by people with nothing better to do than interfere with the experience of strangers online. It's not negatively impacting official online play. I can say with absolute certainty the official multiplayer was going to make me refund the game, until my friend told me about Seamless.
You're wrong. The developer said the point of seamless co-op is, and I know this is tough to understand but it's for, seamless cooperation. That means friends don't get kicked after a boss battle. The developer went so far as to say that the lack of invasions was due to implementation, not design. No one cares what you do with your money.
mpcgannon Mar 1, 2024 @ 1:27pm 
Originally posted by brago90:
Originally posted by WhateverWorks:
I guess none of you have ever played games with private servers or self hosted a server from your own PC, that'd be super against these weird multiplayer ethics police polices you seem to believe in. No one cares if you're not getting to invade people because they're playing seamless, that's quite literally the entire point of seamless. Seamless exists so we can play with our friends and such without being interrupted by people with nothing better to do than interfere with the experience of strangers online. It's not negatively impacting official online play. I can say with absolute certainty the official multiplayer was going to make me refund the game, until my friend told me about Seamless.

I know of people who played PvP and had to buy a console to be able to play PvP since the mod killed the online community.

Invasions are part of the difficulty of the game, their goal is to make you feel insecure and create challenges for you when you think that nothing in the area can challenge you.
This sounds like tears hitting the keyboard.
We get invaded pretty regularly when I help in dungeons. Nobody is
1. Buying a console
2. Buying a second copy of a game
3. Paying said console's internet gating fee
just to pvp in a From Software game. My young children don't make me roll my eyes the way you internet kids do.

edit: And people? PEOPLE? Like more than one person!? You gotta quit those energy drinks. You'll have a rock hard liver before you're old enough to drink.
Last edited by mpcgannon; Mar 1, 2024 @ 1:29pm
brago90 Mar 1, 2024 @ 1:45pm 
Originally posted by mpcgannon:
Originally posted by brago90:

I know of people who played PvP and had to buy a console to be able to play PvP since the mod killed the online community.

Invasions are part of the difficulty of the game, their goal is to make you feel insecure and create challenges for you when you think that nothing in the area can challenge you.
This sounds like tears hitting the keyboard.
We get invaded pretty regularly when I help in dungeons. Nobody is
1. Buying a console
2. Buying a second copy of a game
3. Paying said console's internet gating fee
just to pvp in a From Software game. My young children don't make me roll my eyes the way you internet kids do.

edit: And people? PEOPLE? Like more than one person!? You gotta quit those energy drinks. You'll have a rock hard liver before you're old enough to drink.

By insulting me the only thing you do is show your lack of arguments.
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Date Posted: Feb 26, 2024 @ 12:02am
Posts: 1,362