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Elden Ring hast multiplayer and so they stick to 60 fps for everyone.
The first 10 examples ChatGPT gave me:
Call of Duty: Warzone (PC, PS5, Xbox Series X/S) - Supports 120 FPS on consoles that support it and higher on PC.
Fortnite (PC, PS5, Xbox Series X/S) - Capable of running at 120 FPS on next-gen consoles and higher on PC.
Overwatch 2 (PC, PS5, Xbox Series X/S) - Supports higher frame rates on PC and next-gen consoles.
Rainbow Six Siege (PC, PS5, Xbox Series X/S) - Supports up to 120 FPS on next-gen consoles and higher on PC.
Rocket League (PC, PS5, Xbox Series X/S) - Capable of running at 120 FPS on next-gen consoles and higher on PC.
Valorant (PC) - Supports well over 60 FPS on PCs with sufficient hardware.
Apex Legends (PC, PS5, Xbox Series X/S) - Supports higher frame rates on PC and has a 120 FPS mode for next-gen consoles.
Destiny 2 (PC, PS5, Xbox Series X/S) - Supports up to 120 FPS in the Crucible PvP mode on next-gen consoles and higher on PC.
League of Legends (PC) - While primarily not limited by the game, PCs with capable hardware can achieve very high FPS.
DOTA 2 (PC) - Similar to League of Legends, supports high FPS on capable PC setups.
Doesn't AC6 also have multiplayer, and at 120fps?
The DLSS "mod" is a ReShade addon. You can still have a reshade preset with the addon. I use both with no issues
I disagree. We've seen numerous japanese studios going for 60 or more fps when they always released only 30fps. We've even seen Platinum Games support ultrawide displays (it was kind of broken, but still). I believe FS will go with the times eventually. If I had to guess, DS4 will probably be the one.
https://www.nexusmods.com/eldenring/mods/216
it is an outdate system design for 30 fps game console
so i dont think they gonna give us any fps higher than 60
and if they try to double the roll i frame to matching with some thing like 120 fps
then ppls gonna switch back to 60 fps is like switch to easy game mode as they gonna have 2 time longer i frame as we have now