Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
its "close to limgrave" from the base game
Correction: The expansion is "close to the size of Limgrave" to paraphrase - not the entire game, or even close to it. Likely 10-15% of the existing map.
it just looks way bigger o.O
Sorry, went full beep boop there.
If these are major bosses, I'm fine. But if these are all bosses, it would be a joke. ER has 165 bosses.
"In terms of pure surface area, you could think of something larger even than Limgrave in the base game," said Miyazaki.
Majority of those bosses are enemies you can find roaming the map with a health bar with a name fixed on the screen and increased stats anyway beetch
"it's probably comparable, if not larger, than the area of Limgrave from the base game." so probably not much larger, so stop the cope
10 actually is a breath of fresh air IF they're all unique (quality > quantity).