Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I agree but Blasphemous Blade skill spam is close.
At some point, the devs added hyperarmour to her every move. Not that it is hard to stunlock her now, just slightly more inconvenient.
During my first playthrough i remember being incredibly disappointed by such a hyped-up boss fight, as i just destroyed her on my first attempt with powerstanced Heavy Flamberges, with Lions' Claw on the main hand one.
Every hit just staggered or flattened her, and with a piece of Boiled Crab, i could take the entire flurry of Waterfowl Dance without losing even half of my health.
All that said, i would still say her boss design is still rather bad.
A near-undodgeable attack, Lifesteal, high speed (if you do let her move), and a phase 2 that is even faster, has a nuclear bomb as a starter attack (wich can, however, easily be punished with ranged attacks) and an attack that can very easily end you if you stand too close to her (the phantom-clone attack with the transparent rot-pillar in phase 2).
Inexperienced players may reasonably have a rough time as a result.
There are theories that she was supposed to be the final boss of the cut Sekiro DLC, and i can see why.
But i just cannot call her "difficult" personally, not least because Spirit Ashes like Tiche or the Mimic Tear exist, aswell as Bleed or Frost status effects.
I uploaded videos of using shields several times, and not long after, shields got nerfed repeatedly.
Uploaded a video of rofl-stomping Malenia using magic and BHS. BHS gets nerfed not long after.
Someone else uploads a video of cheesing the fire giant by getting it to fall. That gets patched out not long after.
I think Bamco literally pays someone to surf social media/youtube looking for these videos, and they nerf everything that they find.
Her health regen is a negligible mechanic unless you're completely relying on FP/arrows/bombs to kill her and can't dodge her attacks. She didn't have a ton of health to begin with, just assume her health pool is 20% larger than it looks and forget about the regen.
Waterfowl kills people who have 40 vig, low armor, and no strategy for dealing with it at close range and just die. There are numerous ways to defend against it, no point in going over all of that again.
I mean i did it with 40vig mid armor at most. None of her attacks except for one are not that hard to dodge nor that much of a problem by no means. im on ng+ level 288 still with 40vig and ima fight her again with 40vig and ima clap her cheeks and even after all that Waterfowl dance is for the rats strait cheese......yet when you get the weapon its hot garbage juice. At least give us the "negligible" healing mechanic for the most part.