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Pro-tip!
This is also a huge tip for dealing with scarlet rot areas. If you roll in the poison/rot, it applies a buildup effect that gradually fills up your bar and then applies a weaker version. You can roll around near the shores of the scarlet rot lake, then walk back up on land to wait until it procs, and then you're free to just run straight across the lake without worrying. It will only take a couple of flasks, even safer if you have a hp regen effect going.
"But this was actually a point of introspection for me after creating the base game. It was only after creating it that I realized I really like to create poisoned swamps," Miyazaki explains, presumably with a sadistic smile on his face. "And this was a little place of introspection and reflection for me," he continues. "So maybe, when players reach the poisoned swamp in the DLC, they will feel a little bit of this retrospection."
edit: You know it's weird Shadow Tower Abyss had an area that was nothing but poison and Miyazaki didn't design it which makes me think he was inspired by someone even more sadistic working at Fromsoft.
Generally speaking, not aimed at this thread or OP.
And miyazaki loves dungs, he once took a hard dungs while working and that's how inspired him to design souls game multiplayer