ELDEN RING
Why does Miyazaki love poisonous swamps and bottomless pits?
Please stop giving me your toughest battles Miyazaki
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Visualizzazione di 16-26 commenti su 26
Messaggio originale di Madao:
he doesn't love them.
he just hates us players
i sent u a friend request cuz i also am a cardboard king
Messaggio originale di 1100011:
Just eat some dung first* - Soulsborne usually has a way to deal with stuff.

*you can only have one toxic status effect, the dung toxic was way less damaging.

Pro-tip!
Messaggio originale di Sprinkles:
Messaggio originale di 1100011:
Just eat some dung first* - Soulsborne usually has a way to deal with stuff.

*you can only have one toxic status effect, the dung toxic was way less damaging.

Pro-tip!

This is also a huge tip for dealing with scarlet rot areas. If you roll in the poison/rot, it applies a buildup effect that gradually fills up your bar and then applies a weaker version. You can roll around near the shores of the scarlet rot lake, then walk back up on land to wait until it procs, and then you're free to just run straight across the lake without worrying. It will only take a couple of flasks, even safer if you have a hp regen effect going.
Miyazaki about making a poison swamp for the DLC (this is real):

"But this was actually a point of introspection for me after creating the base game. It was only after creating it that I realized I really like to create poisoned swamps," Miyazaki explains, presumably with a sadistic smile on his face. "And this was a little place of introspection and reflection for me," he continues. "So maybe, when players reach the poisoned swamp in the DLC, they will feel a little bit of this retrospection."
Messaggio originale di Newgel:
Please stop giving me your toughest battles Miyazaki
God gives his toughest battles to his strongest Chosen Undead.

edit: You know it's weird Shadow Tower Abyss had an area that was nothing but poison and Miyazaki didn't design it which makes me think he was inspired by someone even more sadistic working at Fromsoft.
Ultima modifica da causality; 25 mar 2024, ore 17:00
Messaggio originale di Unga Bunga:
New status effect with the DLC: "Super duper poison"
Wheee death blight swamp!
Messaggio originale di 1100011:
Messaggio originale di Unga Bunga:
New status effect with the DLC: "Super duper poison"
Wheee death blight swamp!
And Madness swamp.
Because he knows what toxic snowflakes the community can be.

Generally speaking, not aimed at this thread or OP.
Hopefully there will be a swamp within a swamp within the dlc.
because they're one level ahead of being dung
And miyazaki loves dungs, he once took a hard dungs while working and that's how inspired him to design souls game multiplayer
Messaggio originale di Aerieanei:
Messaggio originale di white lives matter:
because they're one level ahead of being dung
And miyazaki loves dungs, he once took a hard dungs while working and that's how inspired him to design souls game multiplayer
Which souls game that they made haven't had dung yet? I feel like almost all of them had poop of some kind.
I don't think Sekiro has any. It also explained the lack of multiplayer it offer.
Ultima modifica da Neru; 8 mag 2024, ore 21:48
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Data di pubblicazione: 25 mar 2024, ore 12:37
Messaggi: 26