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what if i want to play with not ugly looking...
id really like to know why you guys think 101 poise makes sense.
the way i see it youll need 109 poise, because otherwise youll get staggered by a left hand thrusting sword or something similar that hits you in your recovery and youll lose the trade, even forcing you into a roll as the next R1 will do full poise damage again.
i might be wrong of course but the way i see it, telling someone to go for 51 poise or 101 poise seems kinda sinister as theyll throw points/slots into something just short of having any real value for maximum crap results. kinda like ensuring a potential future victim.
109 seems fair, but I will say a lot of these prior threads don't include hyper armor, which is pretty massive on larger weapons. I don't play with smaller weapons so maybe that's where poise by itself is more important. All those values in the spreadsheet seem pretty damn high...I don't remember getting staggered by winky dink weapons to that degree.
Even 101 isn't enough sometimes. The poise rules were changed significantly in the last patch: the first R1 of any attack chain does significantly higher poise damage than the second or third attacks. Even a humble one-handed longsword R1 does over 100, though the second hit does more like 60, so it's nearly impossible to passively resist even light attacks unless you have some hyper armor. I was reminded of this last night when I fought someone using a 2-handed Nagakiba, I was running 101 poise, and getting reliably staggered when I was trying to hit with one-handed greathammer R1s and getting knocked out of my attacks by their R1s.
That being said, we've switched over closer to DS3 rules where a large number of weapons have some light hyper armor on their 2-handed or heavy attacks. Had I used my greathammer in 2-hands like I should have, most of my attacks would probably have had enough hyper armor combined with my poise to resist a Nagakiba R1. If you plan on poising through attacks, expect to 2-hand and/or charge your heavies more often and/or rely more on ashes of war. Larger weapons like colossal swords have the most hyper armor, and you'll easily find yourself resisting enemy stagger as long as you are in the middle of an attack animation.
Poise isn't useless, it mixes with the hyper armor. I've been knocked out of trying to get a Waves of Darkness at 51 poise by just a claymore R1, when I know I've resisted those same kinds of hits when I was at 80 something poise. Also, if you roll through someone's first R1, you can definitely poise the second if they try to keep swinging and you have 70-80 poise, even without special hyper armor.
But seriously though f**k the hyper armor system. It is a trash mechanic and DS2 balanced poise where it works with out being OP like in DS1 and frankly DS2's poise system IMHO should be implemented especially with all the ashes of war spam in ER's pvp (and pve with how npc's spam special moves).
Combine this doc with this one
https://docs.google.com/spreadsheets/d/1pVyZi-Do3NAcfyMzwE2cTzHc5Yp99fSLuKt-X71JAss/edit#gid=0
And you should have the information you need to figure out how much poise you need.
But, yes, it's mostly useless if you use a weapon without hyper armor frames and a weapon art without hyper armor frames.