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When not doing bleed or cold (or both) I often found Sacred Blade & Flaming strike, both of which can be gotten early, very good due to their unusually high attack value and many enemies are weak to one of the two (Holy is actually extremely strong despite the bad name it gets online, with mainly later core bosses being resistant but much of the game Holy dominates and where it doesn't bleed / cold often beat fire except on weaker mobs that die in only a few hits before proc is relevant). This is because they have both their base physical + elemental dmg + a strong buff that can be layered for further elemental dmg to counter a weakness. This can be especially powerful because there are not many pure elemental dmg melee weapons in the game, especially early on, and ash of war spam / magic spam of strong elemental attacks isn't as viable at RL1.
Further, you can boost it with various talisman and buffs. For example Sacred Charm can be gotten in Limgrave and you can use the Holy Mixed Physicks to further boost it. Same for fire mixed physicks and Flame Grant me Strength (boosts physical & fire). Fire charm is much later though at Mt. Gelmir. The fire Mixed can be gotten very early while the Holy isn't too far in, but definitely not as early if doing quests as the fire one.
Obviously, weapons with inherent bleed are great, and work well with cold as well such as the early Uchigatana. You can also use them with the blackflame weapon buff to deal a good DoT dmg to compensate for lack of dmg somewhat. Another option is the fire bleed based weapon buff on one of your weapons because it helps offset the much weaker bleed stat if also beating game with no weapon upgrades as the DoT helps maintain bleed preventing it from decaying between chances to attack.
Other buffs can be your friends. Don't forget to be nice to the guy selling Crab and buy up his stock. This plus the right talisman/buffs can make almost nothing 1-shot you at level 1.
I also used other weapons as needed. For example, if there was an NPC invader that I found had obnoxious attacks I might just set talisman / mixed physicks buff to have enough equip load to wield a great sword which would let me reliably stagger and poke the NPC making it a much easier lazy fight.
Misericorde is pretty godlike in a RL1 +0 weapon run. It has some really nice dmg and is quite early. So many basic mobs you can backstab to 1-tap (or close to it then finish) and because of its dmg and how crits work you often don't have to get complicated swapping weapons like on those tanky stone miners because you can just backstab 1-shot them. It is great for bosses you stagger, too. Imo, it was by far my favorite option if I could setup a riposte/backstab.
Beast-Repellent Torch is a nice convenience grab early just to reduce tedium. Then on enemies that it effects you can charge attack (or jump charge) to stun them then riposte.
The poison art of war was also a good one to setup on bosses (often works in 1 cast) to add to your overall DPS. Early on, at last before you get some dmg boosting buffs/talisman/crit boost talisman, it can out dps a riposte so for something like the Crucible bosses I would poison instead of riposte for greater overall dmg then on subsequent staggers riposte them unless poison wore off. Deadly poison might be even better but I never tried it as I kind of moved beyond DoTs after a point and mostly forgot they exist, except Blackflame, but in hindsight they should be really strong even when not cheesing with them as an indirect DPS boost.
Overall don't sleep on consumables, some of them are really good and you aren't gonna spend the runes on levelups anyway so you might as well put them to other uses. In particular Volcano pots are AMAZING once you unlock them.
This actually might be way easier with how powerful some consumables can be. However without this this run would be utter hell.