ELDEN RING

ELDEN RING

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Zarduth Mar 5, 2024 @ 9:54am
Playing on PC with keyboard and mouse
How playable is it with keyboard and mouse?
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Showing 1-5 of 5 comments
potato Mar 5, 2024 @ 9:55am 
played through it several times on kbm
Mecharion Mar 5, 2024 @ 10:21am 
Originally posted by Zarduth:
How playable is it with keyboard and mouse?

Could be better, could be worse.

Finished the game with kbm without any ashes, summones, OP stuff and what not - so its totally doable with kbm.

Only things i tweaked: Mouse macro on thumb button to dodge on pressing the button - not at releasing the button and another macro on the other button for switching off-hand item.
Last edited by Mecharion; Mar 5, 2024 @ 10:31am
Armoth Mar 5, 2024 @ 10:24am 
All my 300 some hours are on key board and mouse. Not too bad just need to figure out what works for you for key binds
Yal Mar 5, 2024 @ 10:26am 
It's totally playable and aiming projectile weapons in first-person actually gets BETTER with kb+m, though you probably want to remap the default controls to be easier to reach (some stuff like the "cycle equipment" buttons being arrow keys by default means you can't easily access them in the middle of combat, and it's important to be able to reach them if you e.g. want to cycle between both bombs and your healing flask, etc)
Last edited by Yal; Mar 5, 2024 @ 10:26am
John Mar 5, 2024 @ 11:04am 
Too little customization, too many functions on the same buttons, lock-on is a nightmare, with that i mean i have games from 2002 with better lock-on than this game. Game has the modern "let's give m&kb users the same handicap as controller users" crap like a lot of games have these days.

For a good setup, this is what i use:
-Movement Control / Walk - Alt
-Regular movement - WASD
-Backstep, dodge roll, dash, - Space Bar
-Jump - mouse 4 (first shoulder button), i know, it sounds weird, but having dodge on space is too important, first game ever i don't have it on space. It feels more like an attack move anyway.
-Crouch / Stand up - Ctrl
-Lock-on - Q
-Switch Sorcery / Incantation - 3
-Switch Item - 4
-Switch Right Hand - 1
-Switch Left Hand - 2
-Attack right hand - left mouse
-Strong attack - mouse 3 (mouse wheel button)
-Guard / left hand - right mouse
-Skill - Shift
-Use item - F
-Event Action - E and mouse 5 on secondary

Then, i also put my health and mana potions on the event action quick menu on 1 and 2, much better than cycling your items constantly.

My opinion?
Having backstep, dodge roll and dash on the same function is some of the worst movement design i have ever seen, i couldn't screw it up this badly even if i tried. Use and the quick menu (which also is used to unequip and equip your primary or off hand) on the same button has killed me more than once when i realized i unequipped my weapon, off hand being your primary ash of war without a proper way to switch is another blatant flaw. It feels like the controls were made to handicap people in the worst ways possible and just be in the way.
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Date Posted: Mar 5, 2024 @ 9:54am
Posts: 5