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I see, Dark Souls had a System where if you level 1 to 50 in one level it costs you cheaper than for example leveling whenever you can one level at a time.
Basically 1 to 50 was cheaper than leveling up each time till 50.
This is not true. It does not matter, if you level up all 50 levels at once or one by one in Dark Souls. Pretty sure it's this way in every Fromsoft soulslike.
I remember how for example Souls needed was 500 per level each level
So if you saved up 1000 souls and it costs you 500 souls to level, you can level twice.
If you level once, and set it, the next level cost 1000 souls, you are now left with 500.
I remember in Dark Souls 1 using the farming spot woth ghosts in the Forest with a low character. I'd level up one stat to 50 because soul requirements per level is so low and not set yet.
for example, say you are level 1. going to level 2 costs 5 souls, going to level 3 costs 10 souls, going to level 4 costs 15 souls, going to level 5 costs 20 souls. going from level 1 to level 5 costs 50 souls, and it does not matter whether you buy the levels all at once or one at a time, each will always cost more than the last.
That is 1000% not a thing. Souls needed from one specific level to the next is a set amount no matter what. The earlier levels are VASTLY cheaper overall so that might be why you think that.
The only thing I can think of is Yoel of Londor in DS3, and waiting to get the free levels from him until after farming up a bit to get the most value from him. That's still not quite what's being described and doesn't exist in ER.
That said, this sounds like an interesting feature for something like a rogue-like.
I will say that because of the escalating costs to level, it's not a bad idea to do a false start or two, where you spend some time figuring out the game and how you want to build your character before starting your "for real" run. It's just too expensive to switch builds in the middle of a run. At least every game since DS1 has included a respec mechanic, but those typically aren't available until later into the game. Better to just get your build right from the beginning.