ELDEN RING

ELDEN RING

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StabMasterOG Feb 10, 2024 @ 9:05pm
Seamless coop
Anyone tryna play?
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Showing 1-15 of 185 comments
ramattis Feb 10, 2024 @ 9:56pm 
2
Seamless coop is cheating. Reported.
StabMasterOG Feb 10, 2024 @ 11:54pm 
Originally posted by ramattis:
Seamless coop is cheating. Reported.
You sound like a cool guy
Sparhawk 59 Feb 11, 2024 @ 12:01am 
Mods have been used in all ds games for years so best just ignore them calling it cheating. report it to who anyway? devs dont care
psheue Feb 11, 2024 @ 12:17am 
I'm just posting to see how long it takes for you to find some seamless coopers.

:zagsnooze:
ramattis Feb 11, 2024 @ 4:25am 
3
1
Originally posted by StabMasterOG:
Originally posted by ramattis:
Seamless coop is cheating. Reported.
You sound like a cool guy

I'm trolling with the reported bit of course, but it is cheating. It bypasses a core mechanic of the game (the risk of invasion) that balances the benefit of having the cooperator. Anyone who does so is not only cheating, but also robbing themselves of a unique challenge and an opportunity to grow and improve at the game. I know invaders can be toxic at times but avoiding them altogether is doing one's self a disservice. A wise man once said:

"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

EDIT: Also, seamless coop allows those with illegitimate copies of the game to partake in jolly cooperation so supporting the mod also directly supports piracy (if that matters at all to you).
Last edited by ramattis; Feb 11, 2024 @ 4:32am
Mega Feb 11, 2024 @ 5:01am 
they have a discord server, i thinks its easier to find people to play there.
Originally posted by ramattis:
Originally posted by StabMasterOG:
You sound like a cool guy

I'm trolling with the reported bit of course, but it is cheating. It bypasses a core mechanic of the game (the risk of invasion) that balances the benefit of having the cooperator. Anyone who does so is not only cheating, but also robbing themselves of a unique challenge and an opportunity to grow and improve at the game. I know invaders can be toxic at times but avoiding them altogether is doing one's self a disservice. A wise man once said:

"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

EDIT: Also, seamless coop allows those with illegitimate copies of the game to partake in jolly cooperation so supporting the mod also directly supports piracy (if that matters at all to you).
Tell me you use reddit without saying you use reddit
DaxiraxJr Feb 11, 2024 @ 8:21am 
Originally posted by ramattis:
Originally posted by StabMasterOG:
You sound like a cool guy

I'm trolling with the reported bit of course, but it is cheating. It bypasses a core mechanic of the game (the risk of invasion) that balances the benefit of having the cooperator. Anyone who does so is not only cheating, but also robbing themselves of a unique challenge and an opportunity to grow and improve at the game. I know invaders can be toxic at times but avoiding them altogether is doing one's self a disservice. A wise man once said:

"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

EDIT: Also, seamless coop allows those with illegitimate copies of the game to partake in jolly cooperation so supporting the mod also directly supports piracy (if that matters at all to you).
lol Idc about fighting invaders. I want to walk around with my friend and play at our own pace without some sweaty try-hard coming in and deleting all my gear or perma-killing me by locking me in a spot that kills me and respawns me over and over. But yeah, I'm missing out I guess...
ramattis Feb 11, 2024 @ 9:00am 
Originally posted by deuceyd:
Tell me you use reddit without saying you use reddit

I ain't no filthy reddit user lol.

Originally posted by DaxiraxJr:
lol Idc about fighting invaders. I want to walk around with my friend and play at our own pace

Sounds like ER isn't the game for you. It's specifically designed with the invasion mechanic in mind. It's an integral part of the game and a core gameplay experience. It's like saying "I want to play Counter Strike but be able to chill and disarm bombs without anyone on the other team".

Originally posted by DaxiraxJr:
deleting all my gear or perma-killing me by locking me in a spot that kills me and respawns me over and over

The game doesn't allow invaders to do any of those things. Those few that do are using third-party programs to enable them to do things not possible in the base game. Seamless coop is also a third-party program that enables you to do things not possible in the base game so you have more in common with them than you think.
echo_ML Feb 11, 2024 @ 9:11am 
Seamless co-opers are usually just scared of invaders. Wish fromsoft would take notes from lords of the fallen and add a functional seamless co-op with invaders.
ressenmacher Feb 11, 2024 @ 9:16am 
Originally posted by ramattis:
Sounds like ER isn't the game for you. It's specifically designed with the invasion mechanic in mind. It's an integral part of the game and a core gameplay experience. It's like saying "I want to play Counter Strike but be able to chill and disarm bombs without anyone on the other team".

I mean, if that's something they want to do, and it's available to them...who cares?

Like yeah it's unconventional, but it's not hurting you that they're having fun in a weird way.
Last edited by ressenmacher; Feb 11, 2024 @ 9:16am
ressenmacher Feb 11, 2024 @ 9:40am 
2
Originally posted by ramattis:
Using Seamless Coop takes people away from the pool of players available for both jolly cooperation and invasion. As an enjoyer of both, I would argue that it does indeed "hurt" me, at least as far as limiting my ability to connect with other players. A dwindling online population is detrimental to all who wish to use this wonderful game's multiplayer features.

People and their time are not a resource that exists to benefit you. A gamemode being unable to attract and retain players is not the fault of the people who choose not to play it.

Like, I guess you could say that people leaving normal coop for seamless hurts you, but the thing hurting you about it - the thing causing it - is that regular coop is unable to attract and maintain the players.
Last edited by ressenmacher; Feb 11, 2024 @ 9:44am
ramattis Feb 11, 2024 @ 10:00am 
Originally posted by ressenmacher:
Originally posted by ramattis:
Using Seamless Coop takes people away from the pool of players available for both jolly cooperation and invasion. As an enjoyer of both, I would argue that it does indeed "hurt" me, at least as far as limiting my ability to connect with other players. A dwindling online population is detrimental to all who wish to use this wonderful game's multiplayer features.

People and their time are not a resource that exists to benefit you. A gamemode being unable to attract and retain players is not the fault of the people who choose not to play it.

Like, I guess you could say that people leaving normal coop for seamless hurts you, but the thing hurting you about it - the thing causing it - is that regular coop is unable to attract and maintain the players.

Nah, it's because people want to be hand-held without dealing with the adversity that comes with balancing that mechanic. It's 100% a player issue.
Darkstorm Feb 11, 2024 @ 10:03am 
Originally posted by ramattis:
Nah, it's because people want to be hand-held without dealing with the adversity that comes with balancing that mechanic. It's 100% a player issue.
But... I missed the part where that's my problem.
ressenmacher Feb 11, 2024 @ 10:05am 
Originally posted by ramattis:
Nah, it's because people want to be hand-held without dealing with the adversity that comes with balancing that mechanic. It's 100% a player issue.

If people were using Seamless to avoid the difficulty of invasions...my argument would still hold. They weren't having fun with the added difficulty and so looked for a way to remove it.

That said, this is a ridiculous oversimplification. People use Seamless because they want QoL, or want to play the game as a consistent campaign rather than session-based multiplayer, or because they don't like invasions, or because invasions are too hard, or so that they can run invasions with friendly fire, or perhaps even multiple reasons all at once.
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Date Posted: Feb 10, 2024 @ 9:05pm
Posts: 185