ELDEN RING

ELDEN RING

Voir les stats:
Gravity Warrior build; str-based vs int-based?
I want to do a hybrid build between str and int, where I will be using both a weapon and a staff to cast gravity spells. But I can't decide if I want to invest more in str or int.

I've done a pure int build before, and aware of the destructive power of gravity spells, such as meteorite of astel when combined with the likes of lusat's glintstone staff and graven-mass talisman. I am thinking about using onyx lord's greatsword on my off-hand

I also have been dying to try out str weapons with gravity powers, such as Starscourage Greatsword or Fallingstar Beast Jaw. The animations look really cool. For this build, I am thinking about sticking with meteorite staff, while casting just the rock sling and gravity well

I can't decide. Please help!
Dernière modification de FakeSympathy; 26 nov. 2023 à 13h19
< >
Affichage des commentaires 1 à 7 sur 7
Think you should focus the unga before the spell bunga early game, but get both to around 40+ when you start getting into the mid/late game. That way you have more options with weapons/casting while you find your niche.

I reckon you could hit both soft-caps (60) if you really wanted, but get your Vig up to at least 40. *Stars of Astel takes about 55 intelligence, deals 100% magic damage, but you're better off with rock sling imo*.

Rush to get the meteor staff, since you're focusing on gravity spells. Use that over Lusat's until you get a reason to equip it (fully upgraded). Offhand the meteor staff when you cast, you'll get the bonus damage boost from it with Lusat's scaling. Big boy damage.

It's a relatively short trap-chest and rotten lake journey. You can get it very early on.
Dernière modification de Zogtar; 26 nov. 2023 à 16h56
I did a Str/Int build at one point, largely cause of the Royal Greatsword, amazing and beautiful weapon btw, i never really tried spells on it though, but they should be halfway decent with 40+ int at least, specially with the corresponding staff for it.
I'm making a build like that right now. I'll probably go to lvl 80. If you look at the scaling of any of the gravity weapons, you'll see that they usually have lower base magic damage than physical damage and way worse Int scaling than Str scaling. They aren't really Str/Int weapons, they are more like Str weapons with an Int requirement. So if you want to mainly use those weapons, your build should be a Strength build first and only put points into Intelligence to reach min requirements for the weapons and spells you want to use, so it won't be a caster powerhouse. That's the route I'm taking with the build.

If you want to focus more on the gravity spells, you could go pure Int and use Wing of Astel or Bastard's Stars. Both weapons kind of fit the gravity theme and scale mostly with Int - the weapon arts and Wing of Astel's projectile attack even scale purely with Int.
Dernière modification de Honk1; 26 nov. 2023 à 13h26
Take a weapon that already has good STR scaling and slap a Cold infusion on it with a gravity-based ash of war. Sure, frostbite buildup has nothing to do with gravity, but the Cold infusion is for physical/INT hybrid builds and it actually pretty solid with the right weapon. The AR is typically higher than Quality builds, though at the cost of being split damage. However, the frostbite buildup helps make up for the split damage, both with the initial damage burst and the subsequent defense debuff.

What you basically end up with is a hybrid STR/INT build using a weapon that deals physical and magic damage, and your choice of gravity-based ashes of war on it. That it also inflicts frostbite is just an added bonus.

As an aside, I wrote up a lengthy list of affinities I think could be interesting to add to the game, even though I know it will never happen. One of them was a Gravity affinity that adds magic damage that scales with STR, sort of the magic equivalent to the Fire affinity.

Edit: This is what I get for not reading the OP thoroughly. If you're intending to use offensive sorceries at all, invest in INT first, STR later. Use a Magic infusion, or choose a weapon with better INT scaling than STR scaling.

A weapon like the Fallingstar Beast Jaw is primarily a Quality weapon (so both STR and DEX), and doesn't scale as well with INT. This could make sense if you're specifically wanting to play a gravity warrior, but it means that sorceries will probably not be effective enough to be useful until you're able to invest in INT later on.
Dernière modification de Greywander; 26 nov. 2023 à 13h46
It would depend what your aim is for your max level. I make my character RL 160 because it feels the most natural stopping point to me

So if I was doing a Gravity Sorcery build (INT/STR) my primary stats (INT/STR) would be either
70 STR
40 ish INT
If I was using only utility spells

40 ish STR
70 INT
If Planning to use offensive spells.

You can push the secondary stat higher if you want probably, but it'll come at the detriment of the other first. You could do 55/55 for an even split. But it tends to be lacklustre in both areas 50/60 is probably better.

As for weapon, whatever fits your theme best I'd say.
Think about talismans more after you've started. As you may find you want to use different ones once you get going. Also dont forget gravity sorcery does primarily physical damage. So wont benefit from magic scorpion.
If you need something lighter and quicker at any point with this build, definitely look at Meteoric Ore Blade

Int is likely the better investment. 27 or 40 Strength + two handing a weapon(Starscourge is out) are two options for where to stop there, but definitely push 60 or even 80 int

Do not plan to use the Meteor Staff forever, and consider alternatives
Dernière modification de CazadorDeLobo; 26 nov. 2023 à 16h29
Yal 27 nov. 2023 à 16h56 
I'll totally recommend STR, because:

FakeSympathy a écrit :
Fallingstar Beast Jaw.
This thing is even more awesome than it looks! The gravity projectile is hitscan, has pretty long range, does okay damage with a lot of stopping power, and has a low MP cost. You can whittle down most enemies before they even get close, and if they DO get close, that just means they're in range of your ultra greatscythe now. It's one of my top 5 favorite weapons in the game for sure.

If you go this route you also absolutely have to try out the Visage Shield, it's really fun using the flamethrower to toast enemies and it's got ridiculously good defensive stats for some reason (especially tons of holy resistance that helps with the many demigod bosses)
< >
Affichage des commentaires 1 à 7 sur 7
Par page : 1530 50

Posté le 26 nov. 2023 à 12h03
Messages : 7