ELDEN RING

ELDEN RING

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1984 Jan 9, 2024 @ 7:28am
ER feels kinda boring after playing through all the other souls games
It is a quality game. Probably best FormSoft port feature wise. Everything is done right and the open world and horse are all implemented very well. All the other parts of the game are on par with the other souls games.

But somehow I do not get excited playing this game. I will likely beat this game and explore most locations over time. But as I play I notice myself going on voice chat with friends and not really caring to much about what's happening in the world as opposed to me being completely consumed by the previous installments. It just feels like replaying the same game I played before.

NGL I am pretty unexcited and bored playing Elden Ring. Same old game. Nothing wrong with it. Just... how I feel as a long time veteran that played them all since Demon Souls and a bunch of souls likes from other studios too before they became so numerous it became impossible to play them all.
Originally posted by Brma:
The game is incredibly repetitive, especially once you start noticing you're fighting the same boss for the 5th time, or every dungeon is nearly identical.
It's still a fun game though, especially if you just follow the "story" the second, third, fourth, fifty-third time through. I went into absolutely every location the first time and every corner of the map. After that it's straight to the bosses. This helps tbh.
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Showing 1-15 of 40 comments
Sparhawk 59 Jan 9, 2024 @ 7:30am 
Ok your opinion and thanks for the insight many will agree and disagree so best of luck on whatever games you play in its place
Fineous🔥 Jan 9, 2024 @ 7:36am 
Yes yes, thank you my man for your extremly unique and special opinion.

Maybe stop talking with "friends" and focus playing Elden RIng?...Jesus.


Originally posted by ♥ZERO K%♥:
veteran

Can you mothe......people.....try and use "EXPERIENCED SOUL PLAYER" instead "VET"....come on my dude....try it! (please?).

Bless you and have a good one.
Last edited by Fineous🔥; Jan 9, 2024 @ 7:37am
DEAD RaNgEr 888 Jan 9, 2024 @ 7:37am 
i didnt like ds1 or ds2, liked ds3 enough to almost finish it twice (still wouldnt say i liked it much). elden ring was the only souls game that had me engrossed and it was such a good experience.

many souls veterans didnt like elden ring either, so it might be that the older souls games had things in them that vibed with you, while elden ring lack those things. for me, elden ring fixed all the problems i had with the older games and more.
Last edited by DEAD RaNgEr 888; Jan 9, 2024 @ 7:38am
Yard-Dog® Jan 9, 2024 @ 7:40am 
Originally posted by ♥ZERO K%♥:
Originally posted by Sparhawk 58:
Ok your opinion and thanks for the insight many will agree and disagree so best of luck on whatever games you play in its place
I said I will likely finish Elden Ring to the end. It is alright. Just not too excited

Maybe you're just generally desensitized to awesomeness.
Dragonirian Jan 9, 2024 @ 7:42am 
Try invading, it's fun!
The author of this thread has indicated that this post answers the original topic.
Brma Jan 9, 2024 @ 7:58am 
The game is incredibly repetitive, especially once you start noticing you're fighting the same boss for the 5th time, or every dungeon is nearly identical.
It's still a fun game though, especially if you just follow the "story" the second, third, fourth, fifty-third time through. I went into absolutely every location the first time and every corner of the map. After that it's straight to the bosses. This helps tbh.
THE IMPALER Jan 9, 2024 @ 8:08am 
idk man Ive hundred percented this game and theres STILL stuff I havent found. Watched a video of all 308 weapons ranked. Half of these weapons I've never seen. Havent even started modding yet. This truly is the single player game that keeps on giving.
Yard-Dog® Jan 9, 2024 @ 8:24am 
Originally posted by Brma:
The game is incredibly repetitive, especially once you start noticing you're fighting the same boss for the 5th time, or every dungeon is nearly identical.
It's still a fun game though, especially if you just follow the "story" the second, third, fourth, fifty-third time through. I went into absolutely every location the first time and every corner of the map. After that it's straight to the bosses. This helps tbh.

The hyperbole is strong in this one.

You're likely talking about Erdtree Avatars and/or Erdtree spirits, which adhere to Elden Ring's lore-canonicity...maybe the magma wyrms or the black knife assassins number to 5 or more, but I'm skeptical of other bosses that number to 5 or more...much less that feel repetitive or boring.

Besides, there are so many more unique bosses and enemies here than in any other 'Souls' game, and many are optional ones that are easy to miss altogether.

I don't get this claim that every dungeon is nearly identical. That's simply not true...not even close. Maybe the wallpaper can be a bit samey (that's just the style of the respective dungeons in The Lands Between), but the layouts are not at all.
Inflated_chair Jan 9, 2024 @ 9:09am 
Originally posted by Yard-Dog®:
Originally posted by Brma:
The game is incredibly repetitive, especially once you start noticing you're fighting the same boss for the 5th time, or every dungeon is nearly identical.
It's still a fun game though, especially if you just follow the "story" the second, third, fourth, fifty-third time through. I went into absolutely every location the first time and every corner of the map. After that it's straight to the bosses. This helps tbh.

The hyperbole is strong in this one.

You're likely talking about Erdtree Avatars and/or Erdtree spirits, which adhere to Elden Ring's lore-canonicity...maybe the magma wyrms or the black knife assassins number to 5 or more, but I'm skeptical of other bosses that number to 5 or more...much less that feel repetitive or boring.

Besides, there are so many more unique bosses and enemies here than in any other 'Souls' game, and many are optional ones that are easy to miss altogether.

I don't get this claim that every dungeon is nearly identical. That's simply not true...not even close. Maybe the wallpaper can be a bit samey (that's just the style of the respective dungeons in The Lands Between), but the layouts are not at all.
hes probably talking about the cemetery shade and cat statue things also its either skeletons or stone gargoyles there's little variation in the dungeons
Kyutaru Jan 9, 2024 @ 9:09am 
I disagree with this. Elden Ring is better than the other Souls games to me primarily because of the freedom they've enabled. Part of the that comes from the reduced invasions, now limited to coop when you want them without disconnecting completely from the online messages and bloodstains as well as not requiring you to debuff yourself by losing Humanity. Dark Souls 2 was especially harsh in this regard.

But the main part is the open world allows you to choose what content you tackle rather than being forced to travel through routes you would prefer not to tackle. Now, some areas still require you to undergo specific paths, like the Legacy Dungeons. Subterranean area is very harsh and the sewers get you lost and confused without mapping it out. The majority of the game though lets you roam past whatever content you deem optional and make a beeline straight for the main content. There's even multiple ways to get places instead of only the One Key approach, with many zones having back doors that let you come at them from another angle.

There's also a great deal more customization in character builds and class viability. Older souls games had clear metas and stereotypes because there was only so much that was even viable in the first place. Yet here, it honestly feels like you can build around any style you can dream of and make something successful. There's even pacifist runs due to summons being a thing and quite strong, in addition to your usual NPC cooperators.

Overall, the game just smacks of a Play-Your-Way philosophy in all ways but one... the extreme limitations on coop play. Yet the Seamless Coop mod solved all of them so really can't complain.
Mythily Jan 9, 2024 @ 9:30am 
Dark souls 3 is still my fav souls game.
Elden Ring will remain second due to the reuse of multiple enemies and I would say about half of them are also present in another souls game.
"Why is it always rat" has been a common message for me every time I see rats in this game. The minibosses are also guilty of being a copy paste with one or two different moves.

The map is not good for an open world style of game. It's basically useless aside from being a fast travel tool. I won't blame the devs cuz it's their first open world souls title, but this could've been done better. I've been able to keep playing by using a 3rd party tool to give me a proper map.

The controls for KB+M are still rather ♥♥♥♥. I use ESDF so I need to be able to change quite a bit of them - which I can't do. It's clearly meant to be played with controllers, I get that. But I would like to see some... Improvement after all the other souls games with similar control "problems".

Yes, those are all negatives. But there are a lot of good things that I don't mention here cuz that's not the point. I still enjoy the game and will likely finish it and replay it once the DLC is out.
Last edited by Mythily; Jan 9, 2024 @ 12:06pm
Fresh Jan 9, 2024 @ 12:01pm 
Originally posted by DEAD RaNgEr 888:
What stands out for ER is that the game does not care how you win and defeat the enemies. You can do whatever you like and it doesn't care

I feel like this most accurately describes how i feel playing elden ring.
I'm running around with half the elden ring and NPCs think i'm a fly and don't matter.
Really makes games like Kotor shine.
Last edited by Fresh; Jan 9, 2024 @ 12:01pm
KrautCakes! Jan 9, 2024 @ 2:43pm 
Originally posted by ♥ZERO K%♥:
Originally posted by DEAD RaNgEr 888:
many souls veterans didnt like elden ring either, so it might be that the older souls games had things in them that vibed with you, while elden ring lack those things. for me, elden ring fixed all the problems i had with the older games and more.
I wonder why they disliked this one?

because of freedom of choice how you can defeat hard bosses? Like by going on horse every open world boss becomes considerably easier to fight. But then they could've just fought them on foot.

What stands out for ER is that the game does not care how you win and defeat the enemies. You can do whatever you like and it doesn't care

The bosses in Elden Ring are not that great relative to the older games. That's why I don't really like the game all that much.
Brma Jan 10, 2024 @ 7:17am 
Originally posted by Yard-Dog®:
Originally posted by Brma:
The game is incredibly repetitive, especially once you start noticing you're fighting the same boss for the 5th time, or every dungeon is nearly identical.
It's still a fun game though, especially if you just follow the "story" the second, third, fourth, fifty-third time through. I went into absolutely every location the first time and every corner of the map. After that it's straight to the bosses. This helps tbh.

The hyperbole is strong in this one.

You're likely talking about Erdtree Avatars and/or Erdtree spirits, which adhere to Elden Ring's lore-canonicity...maybe the magma wyrms or the black knife assassins number to 5 or more, but I'm skeptical of other bosses that number to 5 or more...much less that feel repetitive or boring.

Besides, there are so many more unique bosses and enemies here than in any other 'Souls' game, and many are optional ones that are easy to miss altogether.

I don't get this claim that every dungeon is nearly identical. That's simply not true...not even close. Maybe the wallpaper can be a bit samey (that's just the style of the respective dungeons in The Lands Between), but the layouts are not at all.
I love that you list about 5 repeat bosses when I was thinking of 5 completely different repeat bosses, proving there are at the very least 10 bosses that repeat at least once, when most are there about 5 times and call what I said ridiculous lol It's repetitive as hell. Doesn't mean it's bad, but you can't deny the game is extremly repetitive. This game would have been perfect if they made it smaller and didn't repeat the same content 50 times.
Yard-Dog® Jan 10, 2024 @ 7:46am 
Originally posted by Brma:
Originally posted by Yard-Dog®:

The hyperbole is strong in this one.

You're likely talking about Erdtree Avatars and/or Erdtree spirits, which adhere to Elden Ring's lore-canonicity...maybe the magma wyrms or the black knife assassins number to 5 or more, but I'm skeptical of other bosses that number to 5 or more...much less that feel repetitive or boring.

Besides, there are so many more unique bosses and enemies here than in any other 'Souls' game, and many are optional ones that are easy to miss altogether.

I don't get this claim that every dungeon is nearly identical. That's simply not true...not even close. Maybe the wallpaper can be a bit samey (that's just the style of the respective dungeons in The Lands Between), but the layouts are not at all.

I love that you list about 5 repeat bosses when I was thinking of 5 completely different repeat bosses, proving there are at the very least 10 bosses that repeat at least once, when most are there about 5 times and call what I said ridiculous lol It's repetitive as hell. Doesn't mean it's bad, but you can't deny the game is extremly repetitive. This game would have been perfect if they made it smaller and didn't repeat the same content 50 times.

I named 4...and "bosses repeating at least once" is not what I was refuting. What a weak misdirect on your part, and I love how you didn't even name any bosses otherwise apart from the ones I named that are featured 5 or more times. The ones I named are indeed canon to the lore by the way.

Also, the dungeons you mention that are identical are a figment of your imagination. They are all different from one another quite adequately in layout, solution, enemy-type, boss-type(s), etc., etc. It's no more repetitive than other games of the same ilk, and again...Elden Ring has more unique enemies and bosses than any other soulslike.

Pretty much all games have a very repetitive nature to establish a gameloop. If you find one boring, perhaps you just don't like what the game offers you to do in its gameloop. Elden Ring's gameloop is somewhere around 60% combat and 40% exploration. You may not prefer it that way. That's a personal preference, which is fair, but it's not really a shortcoming of this game. And no, making the game smaller and pairing it down would not make the game better for those of us that love exactly what Elden Ring was/is/will be.

So, touting what you and others want to say that's subjective about the game is of course fine, but throwing BS out there against verifiable facts is what I deliberately wished to refute.
Last edited by Yard-Dog®; Jan 10, 2024 @ 8:13am
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Date Posted: Jan 9, 2024 @ 7:28am
Posts: 40