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Always back up your saves and make a new one reffering to vanilla. As far as I know, only certain mods automaitcly have seperate saves.
3, Not as far as I know except if you use the Seamless Coop mod that uses different save files.
4. Yes, same as No.1
Mod Engine 2 will load the game for you, but it wont load the game with EAC. EAC is automaticly turned off if you launc hthe game through modengine2_launcher or if the mod has features (Randomizer, etc) that you set preloading the game it will offer the option to launch game through it too.
This only is the case if you where to run the mods directly from steam and launch the game from steam.
Reading Op's states EAC is active - i.e., running game online.
Ensure you don't overwrite the vanilla save game files from Seamless Coop save files you will be OK.
Yes but then he's launching the game wrong without moad engine 2 as mod engine 2 will garantee to run w/o EAC.
https://github.com/soulsmods/ModEngine2
Sideloading as dinput8.dll is optional
With the introduction of a launcher we no longer need to rely on games loading via dinput8.dll and we can instead launch the game pre-configured. This frees up this module for anything else that relies on being sideloaded.
My bad, I haven't played ER for sometime and didn't know there's a new mod that disables EAC. Can you use cosmetic mods and Flawless Widescreen and play online?
Yes, except some who played Seamless Coop mod from the start thought they can copy over the vanilla save files so they don't have start from the beginning to rebuild their character.
The mods are run from wherever you extract Mod Engine 2. (Extract mods in the mod folder of ModEngine2 folder..
https://gyazo.com/a3d4744c78b9bc546e223d4c0f950325