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Ho yeah while DS2 had a lot of janky stuff it also had a lot of cool and unique ideas. I really wish Elden Ring had something like that implemented.
Yeah i enjoy it too, which is why i had to do it again as the first attempt i didn't give him a chance to do anything. It's kind of sad but in this game sometimes brute blunt force gets you better results than finesse and skill.
https://www.youtube.com/watch?v=slhPebdHpbs&t=1s
Godfrey's first phase isn't that hard so this looks more fancy than what it actually is but i thought it was funny. Fists are a bit annoying because their reach just feels slightly shorter than it should be, like i missed several punches despite being as close as i could.
Sheer stroke of luck at having the final hit be a critical hit. Didn't plan it just happened.