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Guys, it's alright, really :-D
I HAVE BEATEN THEM TWICE! TWICE!
It's not that the fight isn't manageable, it just chocked the fun out of me (combined with the knowledge that bubble boi is ahead). I just posted this because I had a sad feeling in my tummy that my no.1 game wasn't as "golden" as I remember it to be.
Yes, I 1000% agree there.
If it was this, the fight would be annoying (because the fight really doesn't feel like a well-designed duo boss that synergises for good combat) but it'd be inoffensive.
The problem - and my true "What were they thinking?" moment - comes when one gets revived and after that there's even more (as I recall) because the last bit of boss health bar spawns yet another Godskin. This proves to me that they designed this fight soley to be a roadblock and a difficulty spike for the sake of it. The boss after that is cool (too fast yet again in my opinion). Still wished they'd just have cut the duo and the very final boss from the game.
With Sleep Pots, it's a breeze.
Or you can try to parry the blackflame balls with carian retaliation.
there are tools are your disposal to trivalize bosses.
as someone who always uses Ultra weapons, even before their patched recovery times, i would say that the biggest issue most people have is they refuse to try anything new and in turn just hit their head aganist the wall until it works.
I think I did it my second try, but only because I have done Enemy Onslaught x3 for DS3 a few years ago and that is leagues above this boss in difficulty. It's not the difficulty, however, that ruins this fight - it's the hyper-jank associated with fighting both at the same time.
Utterly gigantic damage sponges, forcing prolonged fights without rewards to compensate.
It feels like this section is balanced in the same manner later Chalice Dungeons are, where differences between enemy stats aren't significant enough to feel like your "build" is a build, rather it's designed to leave you wanting more upgrades and to level up more and more. That is the opposite of the approach these games condition you towards, and goes too far in the direction of out-leveling as a viable approach to this game's PvE balance.
Dead-on. The praise of the difficulty is really praise in going against the industry norm of hand-holding players. Here, it is mistakenly assumed that just artificially making a section of the game difficult, when it is obvious this is the case(no new enemies, just beefed up returning ones) will result in higher praise and a more rewarding experience. What actually happens is the game becomes bloated after a point of progression, very clearly copy-pasting elements and stretching zones out too thin.
I'll be maybe the first to congratulate you on walking away from the thing you wanted to love but couldn't. That takes self-awareness and courage.
It's as simple as this: Elden Ring is a fantastic game that many people are discovering love for, in ways they never have felt before. The same people who sing such high praise of this game almost always either dislike the Souls franchise, or haven't experienced it yet.
It ought to be clear just by the name, but, this is certainly a different game, and does not replace the good memories we gathered from its predecessors. It hardly adds new memories, as the multiplayer dynamics are 1:1, hence my quitting PvP. I really tried, but the PvP is just DS3's with more stuff to memorize. I'm fine letting it go, as I'm feeling the urge to quit gaming entirely lately.
Games have stagnated in originality to a point of nearly no innovation being sought out by developers. Discussion thereabouts typically regresses into school lunch fights. I recommend unsubbing from this thread at some point and moving on more completely.
If your Steam library reflects what is gaming for you so far, the types of games you played so far, then there is a whole pletora of new universes in gaming for you to discover.
Maybe you got tired of the same types of games you have been playing over and over through the years.
Great post, was a joy to read - 10/10, really summed it up well.
Cool this is a public forum not a journal.
It's as if this person didn't understand the meaning of a "discussion" board
Thanks but have been playing games since I was 4. About 23 years later I think it's fair to say I've seen what there is to see, and am more attracted to the real world than what's being put on the market lately. I get by watching others play different genres that I wouldn't enjoy playing, as well, so I couldn't be any more of a "gamer" than I have been. Would rather un-gamer, as that term gives me physical pain now.
You are considering yourself too old to keep gaming, I am nearing 2x your age and still feel fine gaming and ready to see more of different kinds of games too.
You took it as strained as just "I am older than you so shut up" (or so I got you meant you got it this way by saying "strained"), to what if I was to say it I would just say "I am 39 and play since I was small child, now shut up" . . . what I hardly would say too.
Now, sure, if you dont want to continue gaming and have better stuff to do with your free time that you like more, sure, you do you.