ELDEN RING

ELDEN RING

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dazza0511 Jul 13, 2023 @ 5:35am
3
Bad game design
Why do I have to use a guide to know where to go in this game? In Dark Souls it was fine that you didn't know where to go since it was linear, but Elden Ring is open world! An open world game that doesn't tell you where to go is ridiculous.
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Showing 1-15 of 84 comments
TimeToBanzai Jul 13, 2023 @ 5:43am 
It's an open world, go wherever you want. The "arrows" on the map indicate the general direction where you can go to progress.
marek.jop1 Jul 13, 2023 @ 5:43am 
yeah, so it's not a perfect game, that's true noticed it a long time ago, in February 2022
Borger Jul 13, 2023 @ 5:47am 
Originally posted by dazza0511:
Why do I have to use a guide to know where to go in this game? In Dark Souls it was fine that you didn't know where to go since it was linear, but Elden Ring is open world! An open world game that doesn't tell you where to go is ridiculous.
You can't argue how sick the Godskin Apostle ost
Borger Jul 13, 2023 @ 5:54am 
Originally posted by dazza0511:
Originally posted by TimeToBanzai:
It's an open world, go wherever you want. The "arrows" on the map indicate the general direction where you can go to progress.
In my first few hours of the game I went down into Weeping Peninsula and saw the grace guide pointing south towards Castle Morne instead of north towards Margit (first boss). This is all confusing.
Was bloodborn confusing for you when you 1st played it?
marek.jop1 Jul 13, 2023 @ 5:55am 
man, you still have a lot to learn about bad game design, time will finally come for late game bosses that you can't really do away with without sb's help, where is any sense in that?
STARMAN Jul 13, 2023 @ 6:02am 
Everytime you rest at a grace there's a giant stream of gold light that literally tells you where to go.
Last edited by STARMAN; Jul 13, 2023 @ 6:02am
nfinite.recursion Jul 13, 2023 @ 6:08am 
Not every grace points you in the right direction.

Open your map and you can get a rough idea of where you need to go. You'll see some of the graces there pointing in various directions, indicating places of interest.

There's also an item called "Grace Mimic" that creates a fake grace that will often point to something of interest nearby.
Mr_Blank Jul 13, 2023 @ 6:16am 
Originally posted by dazza0511:
Originally posted by TimeToBanzai:
It's an open world, go wherever you want. The "arrows" on the map indicate the general direction where you can go to progress.
In my first few hours of the game I went down into Weeping Peninsula and saw the grace guide pointing south towards Castle Morne instead of north towards Margit (first boss). This is all confusing.
the game is not designed to babysit you. you dont need a guide you dont need a checkmark. morgott is not the first boss in the game, he is completley optional. no spoilers but you will need to kill two specific demigods to get into another area for the story later, but that doesnt need to be the demigod in stormveil castle, it can be any combination of the 5 demigods you can fight BEFORE getting to that part of the game. elden ring has good game design because what happens to the player is almost entirely up to the player. explore an area, find some stuff, and if you feel like your not progressing or that your unprepared, go to another area.
marek.jop1 Jul 13, 2023 @ 6:18am 
wait till you get to Godskin Duo, Valiant Gargoyles Duo, Crucible Knight Duo, all that is impressive and makes up for your in-game communication problems.
Borger Jul 13, 2023 @ 6:24am 
Originally posted by marek.jop1:
wait till you get to Godskin Duo, Valiant Gargoyles Duo, Crucible Knight Duo, all that is impressive and makes up for your in-game communication problems.
Exactly and the theme for the story bosses are bussin xD
Fineous🔥 Jul 13, 2023 @ 6:28am 
I agree there is something poorly designed here (not Elden Ring).

Originally posted by dazza0511:
An open world game that doesn't tell you where to go is ridiculous

Yeah.....amazing open world without hand-holding, just terrible.

Anyways, allow me to guide you with this

https://store.steampowered.com/app/2369390/Far_Cry_6/
vamirez Jul 13, 2023 @ 6:29am 
Bad thread design

Why do I have to read this **** again? Follow the golden lines. Or play an Ubisoft game. Not being handheld with little arrows and quest steps all the time is good game design for a change. This is ridiculous.
Kleerex Jul 13, 2023 @ 6:36am 
Originally posted by marek.jop1:
wait till you get to Godskin Duo, Valiant Gargoyles Duo, Crucible Knight Duo, all that is impressive and makes up for your in-game communication problems.

Those are also some of the worst bosses in the game. Also everything after Fire Giant is designed to murder you as quickly as possible and as many times as possible.
ryansDeViL Jul 13, 2023 @ 6:38am 
So then youre looking for something from ubisoft. Or bethesda. Both will have everything you need to know told to you straight.

I think most people appreciate the fact that it feels like a real open world in the sense of exploration. then on your own you can make a notebook dedicated to Elden Ring, thats a lot of fun too. Or you can play blind and follow our hearts desire on where to explore
Borger Jul 13, 2023 @ 6:41am 
Originally posted by ryansdevil:
So then youre looking for something from ubisoft. Or bethesda. Both will have everything you need to know told to you straight.

I think most people appreciate the fact that it feels like a real open world in the sense of exploration. then on your own you can make a notebook dedicated to Elden Ring, thats a lot of fun too. Or you can play blind and follow our hearts desire on where to explore
At this point people just don't know when to try the game for themselves and have fun
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Date Posted: Jul 13, 2023 @ 5:35am
Posts: 84