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It is amusing though since it works nearly every time lol.
They tried something different, I feel like a lot of veteran players are angry about the lack of boss variety and difficulty but aren't even playing on NG+ high enough to have an actual challenge.
Their idea of a new game does not have to be your idea of a new game. Looking at the copies sold and the reviews, you are in the minority of people.
I personally believe the open world nature of the game is a massive strength, i see a lot of people who dislike it due to it being 'repetitive' and also sometimes 'boring to explore' yet i personally disagree. Yes some bosses are repeats yet i always love exploring all the different caves and catacombs scattered around the world and solving the puzzles in which some of them contain. I do see where you are coming from with the bosses being repeats, that is pretty disappointing. There are also multiple different structures all around the world, and again while a lot of them feel like repeats, they all have their own little gimmick. Take the sorcerers towers you can find all around the world. They each require a small little puzzle to enter them and as you go deeper in the game you can find that said puzzles begin to get more difficult.
I also think Elden ring is very unique, I love all 3 dark souls game's yet i feel the fact they all follow a linear path is what makes Elden ring stand out so much. It's different. Elden rings magic is also a direct improvement to other titles in my opinion. I feel it LOOKS far better and there is a massive variety of spells and incantations. When it comes to other weapons as well, there are so many options compared to ds3, we have many scythes, many twin blades, great-swords ect. The ash of war system is also a fantastic feature, and whenever i get around to playing ds3 or ds1, im always rather disappointed i cannot do similar things.
When it comes to bosses, i have mixed feelings. I partially agree with what you said, the bosses in elden ring (other than that little ♥♥♥♥♥ malenia) do tend to be easier. Yet to say they are EASY is in my opinion incorrect. DS3 bosses in particular are golden, they are fantastic masterpieces which is why i think a lot of people were disappointed with Elden rings bosses. Elden rings bosses are not as powerful yet that realy doesn't mean they are not unique. The fire giant is a very unique boss, what i wish yhorm could have been. And bosses like elden beat are visual masterpieces. Mohg has some very unique abilities and malenia is an optional boss for those that really want to test their skill with her unique move-set.
I would say that elden ring is easier than dark souls if you make it easier. Elden rings unique world design means you can fight bosses from level 20- 50 at the same point. Elden ring isn't so much about rushing from boss to boss, its about taking it slow and taking your time to explore the vast world and pick up all the items you can find along your way. I played DS3 first and after coming to elden ring i faced a similar problem to what apparently a lot of its player came across, it felt boring and just a bad game. Yet once i got in a few hours i realised my mistake was i was viewing this as a souls game which it is not.
In my opinion, Elden ring is the strongest fromsoft title, I think it is a perfect game in many aspects and is very different from other titles, yet i can also see why you would disagree and i respect that.