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Een vertaalprobleem melden
https://youtu.be/fCMhIZguOIs
Literally all of those would've hit you in DS2 and Bloodborne from a mile away. Keep coping.
ER also suffers from hitboxes both vanishing and lingering too much (probably exatctly because hitboxes are too complex to match the model). It's not well done and almost same as DS2. In fact, a lot of DS2 tech is present in this game.
Do the same video for a Street Fighter series game and it will look bad exactly because hitboxes in SF never match the character. Why? Because the game would SUCK if done that way.
I still think that Nameless king is a boring boss. First phase is fighting the camera and second phase is just 90% delayed attacks for no reason. DS3 has Pontiff, Abyss watchers, Dancer, Souls of Cinder, Champion gundyr and Lothric/lorian as good base game bosses imo.
BB has Logarius, Gascoigne, Gherman (maybe the best final boss besides Isshin so far) and maybe Mergo's wet nurse as very good bosses.
Sekiro has also a ton of good bosses.
There is no excuse that Elden Ring bosses are as bad as they are, especially as the newest entry.
It's not horrible in game, it's great.
If you have eye issues that's on you. Hitboxes that actually match the models of attacks and enemies is how hitboxes should be done in every game. ESPECIALLY in challenging games and especially in challenging games where the whole point is to dodge varied enemy move sets. Anything else is just cheap and lazy.
If you enjoy being hit by air in other games then good for you I guess, but don't call it ''good design''.
And a counterexample to your street fighter example, hitboxes in League of legends don't fit the abilities or characters correctly either and nobody likes it. It also makes the game like 10 times worse. it depends on the game and in soulslikes it should match the models without question.
Games where dodging things is extremely important deserve the best visual clarity they could get, otherwise it's artificial difficulty.
And they took a lot of bad fights as mandatory like Fire Giant, Godskin Duo, Gideon and Elden beast, which I really don't understand
There are better duo fights in DS, like Friede phase 2 or Twin princes, But just 2 enemies thrown together is bad most of the time.