ELDEN RING

ELDEN RING

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co-op play, is it any good?
Does it just follow one players story line?
Can you just wander around doing stuff that doesn't necessarily matter to the story?

Also, is the size of the world bigger, smaller, or about the same as Skyrim?
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Showing 1-10 of 10 comments
Magic A. I. Mar 7, 2023 @ 8:48am 
If you are looking for a strictly coop game, then ER isn't it. You can occasionally summon other players to help you with difficult areas and bosses, but you will also open yourself for PvP whenever you summon help. The game world is huge, but it's largely empty (there are items hidden everywhere, but very few quests). Also, ER isn't an RPG. It's a slasher/platformer with minor RPG elements and hats. But it's a very good game none the less.
thx kindly
SHOCKNUTZ Mar 7, 2023 @ 9:01am 
co-op in ER is more like you are summoning a player as a helpful spirit to assist you against that enemy at that specific time. after the enemy or you die, that player is teleported back to their world.

there is a third party mod that enables seamless co-op so you can play with up to 5 of your friends (6 people total) and venture together, without being teleported out after defeating a boss. there are no boundaries such as fog walls for areas that you would run into in co-op on official multiplayer. it also uses a separate save file so it does not affect your retail save file. "seamless co-op" is the name of the mod. in seamless co-op there is also the absence of invaders (pvp players invading your world to kill you).
Last edited by SHOCKNUTZ; Mar 7, 2023 @ 9:02am
cool, thx for the info
fray Mar 7, 2023 @ 9:28am 
someone already mentioned but i want to reiterate, if you and a friend or friend group want to run through the game together in full coop, use seamless coop. it’s still in beta and isn’t perfect but it’s the only way to do this. the actual games coop isn’t great, you’ll be limited on locations, kicked from each other often, will need to hunt down little statues and touch them to allow coop in the area, if you kill too many bosses in an area you’ll be unable to coop there again, and you can be invaded by people.
Austin (Ocelot) Mar 13, 2023 @ 7:43am 
+1 for Seamless Coop. My fiance and I have been playing about 20-30 hours this past week and she only had 1 crash through ALL of Limsgrave, Peninsula, Stormveil and Liurnia.

HIGHLY recommend if you want to just enjoy playing with your friends and not be invaded every other 10 minutes.
Mikoto Mar 13, 2023 @ 8:20am 
Originally posted by Magic A. I.:
Also, ER isn't an RPG. It's a slasher/platformer with minor RPG elements and hats. But it's a very good game none the less.
You literally have no idea what you are talking about.
Caboose Mar 13, 2023 @ 8:54am 
use the mod, been using it for roughly 150h, and it work like a charm while correcting all the mistake regarding the coop. sure it crash once in a while, but it's a small price to pay honestly
DayLight1943 Mar 13, 2023 @ 9:57am 
the co-op is amazing when you are engaging with it in the way it was originally designed in dark souls - getting help from, or helping, random players along your own single player playthru. trying to play the whole game with a friend is a headache, although LOTS of people do it, but in that case, its often people who love fromsoft games, so they are ok jumping thru the hoops to do a full co-op playthru. lots of first time dark souls/ER players trying to do a first playthru entirely in co-op get frustrated with it.

there is also the seamless co-op mod, which removes most of the barriers to doing full co-op playthrus with friends, and really improves co-op in some very meaningful ways, but i would NOT recommend that for a first playthru of a souls game. it changes the balance of the game in very significant, fundamental ways and significantly alters the core gameplay loop of making it from one bonfire to the next with only the tools/items in your inventory by allowing co-op players to more or less instantly respawn into the action.

there are other ways the co-op mod alters the games difficulty and fundamentals in negative ways, like bringing a fourth player into a game balanced for 3 players max, or removing the challenge(and fun!) of getting invaded, but the main reason i recommend against first timers using it is because of the issue with respawns totally breaking one of the souls series' most fundamental gameplay loops.

do a solo playthru, summon random players along the way, then do a seamless playthru with a friend.
Caboose Mar 13, 2023 @ 12:27pm 
Originally posted by DayLight1943:
the co-op is amazing when you are engaging with it in the way it was originally designed in dark souls - getting help from, or helping, random players along your own single player playthru. trying to play the whole game with a friend is a headache, although LOTS of people do it, but in that case, its often people who love fromsoft games, so they are ok jumping thru the hoops to do a full co-op playthru. lots of first time dark souls/ER players trying to do a first playthru entirely in co-op get frustrated with it.

there is also the seamless co-op mod, which removes most of the barriers to doing full co-op playthrus with friends, and really improves co-op in some very meaningful ways, but i would NOT recommend that for a first playthru of a souls game. it changes the balance of the game in very significant, fundamental ways and significantly alters the core gameplay loop of making it from one bonfire to the next with only the tools/items in your inventory by allowing co-op players to more or less instantly respawn into the action.

there are other ways the co-op mod alters the games difficulty and fundamentals in negative ways, like bringing a fourth player into a game balanced for 3 players max, or removing the challenge(and fun!) of getting invaded, but the main reason i recommend against first timers using it is because of the issue with respawns totally breaking one of the souls series' most fundamental gameplay loops.

do a solo playthru, summon random players along the way, then do a seamless playthru with a friend.
every time you die, you get cursed and get some heavy debuff, that debuff will stack, indefinitely until every player sit at a bonfire at the same time to reset the world (there are 4 or 5 different debuff). You won't respawn on a boss fight either, so no way to just go back again and again doing chip damage with one player hiding in a corner
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Date Posted: Mar 7, 2023 @ 8:34am
Posts: 10