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Fordítási probléma jelentése
have you even watched the video? it's not just that spell, it's how it's used and what is used to combo into it or from it.
this is a good example of why the answer to these questions is often just that people find different things fun and have fun in different ways. i dont mean to be insulting or say you should play differently, but for me, that is NOT a fun playstyle at all, neither to use or fight against - you are mostly just backpedaling and shooting pew pews.
for me, a fun playstyle, both to use and fight against, is one that relies alot more on melee fundamentals - stuff like timing, spacing and punishes, and what i especially enjoy is playstyles that use alot of flashy stuff - very quick hardswaps, fishing for backstabs, etc.
thats cool you are using a unique spell like the bubble, but that would get old quick for me. its very very easy to backpedal, spam pew pews, and learn the spell/attack combos you need to create frame traps when anyone gets close. its a very low risk/low skill playstyle that mostly relies on game knowledge and the all powerful backpedal.
aside from just the novelty factor of "im using the bubbles" i dont really get what is fun about that kind of play. i would MUCH rather fight melee players using top setups like dual lance or dual ss.
but if that fails, I'll hardly have another chance to cast it (fully-charged, at least).
For example, if PvP coliseum players equipped with a specific piece of equipment win more than 66% of their matches, that would indicate that equipment piece would need a very slight nerf or, say, 1%. Conversely, if coliseum players win less than 33% of their matches with a specific piece of equipment, that would indicate that that specific piece of equipment would need a 1% buff. Integrate these into weekly balance patches for PvP kombat and eventually the magnitude by which the best equipment pieces outclass the worst will shrink to the point where you can play effectively with whatever build you like without worrying too much by being completely vulnerable to overpowered meta builds.
Duel has some variety but mostly the same dozen weapons. I'm constantly running different ashes, armor, and weapons. No power stance though as its too cheap. The entire pvp needs a balancing apart from pve balancing.
I miss the Dark Souls 2 days with all the crazy builds.
The arena is for 1v1 against sweaty double-lance chuds only.
That said, I would much rather prefer to see more build diversity then to just keep stomping the same high poise thrusting weapon combos over and over again
But that's just how the game is in general
It's so unbalanced that so many things are useless even though it has a lot of potiential
It's a very amazing spell, especially when you use Carian Piercer, Gavel of Haima, and Adula's Moonblade too, melee sorceries are so much fun to play and you can do a lot of amazing and unpredictable combos with them. ^^ I don't know why most mages just stick to moonveil and star shower again, because that weapon is too easily predictable and spamming the same spell is just boring, most mages have a very passive and predictable playstyle and are very easy to deal with.
uh, if you know hard counters for double greatspears jump L1 spam or crouch L1 spam, and double bleed spears running L1 spam, please tell. especially since shield pokes have been nerfed, otherwise I'd just use these.