ELDEN RING

ELDEN RING

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Mountain of Giants just isn't fun.
Seriously, their idea of bosses is insane speed, AOE splash damage, and GANKING?
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Showing 1-15 of 21 comments
Sean Maxhell Feb 28, 2023 @ 6:16am 
It is just a big puppet... What are you trying to bring it down with? With some confetti?
Originally posted by Sean Maxhell:
It is just a big puppet... What are you trying to bring it down with? With some confetti?
I had no issue with that boss, it's all the side bosses in that region - they are so tanky and full of AOE attacks.
Sean Maxhell Feb 28, 2023 @ 8:11am 
Originally posted by LimeyPolo:
Originally posted by Sean Maxhell:
It is just a big puppet... What are you trying to bring it down with? With some confetti?
I had no issue with that boss, it's all the side bosses in that region - they are so tanky and full of AOE attacks.

Aaaah ok. Yes... They could be hard.
But actually there's no reason to fight them.
I can take any item in the area just running and going stealth.
Spirit Feb 28, 2023 @ 8:14am 
Originally posted by LimeyPolo:
Seriously, their idea of bosses is insane speed, AOE splash damage, and GANKING?
Helps to use a weapon that attacks quickly, for the quicker after-dodge. I like to stick with daggers for this reason. The bad guys are quick in this game, and we are still moving at Dark Souls animation speeds, so quick weapons help to even the odds.
mayhem523 Feb 28, 2023 @ 11:23am 
What bosses specifically are you talking about? There's the magma wyrm which I actually beat by recruiting several nearby land octopus to tank it for me. The nights calvary duo which you can just fight one at a time. The dragon, which is a pretty typical dragon fight.

The death bird is the only one that stands out to me as being annoying and having tricky aoe's with that white fire stuff. The castle boss trio is also pretty tough since it's 3v1 but spirit/coop summons take care of that. The lion duo at the entrance is super easy since they can't get through the front door and you can cheese them.
Lenox Feb 28, 2023 @ 12:26pm 
Fire Giant was one of my favorite bosses. Mountaintops of the Giants was my least favorite zone. I remember feeling sleepy for a lot of it. Not much adrenaline pumping.
Last edited by Lenox; Feb 28, 2023 @ 7:49pm
yonamine Feb 28, 2023 @ 7:35pm 
the area is boring, the boss was cool.
Originally posted by mayhem523:
What bosses specifically are you talking about? There's the magma wyrm which I actually beat by recruiting several nearby land octopus to tank it for me. The nights calvary duo which you can just fight one at a time. The dragon, which is a pretty typical dragon fight.

The death bird is the only one that stands out to me as being annoying and having tricky aoe's with that white fire stuff. The castle boss trio is also pretty tough since it's 3v1 but spirit/coop summons take care of that. The lion duo at the entrance is super easy since they can't get through the front door and you can cheese them.
The Death Bird, the 3 vs 1 is also annoying.
Senki Mar 2, 2023 @ 12:09am 
Yeah the damage of some enemies in endgame is brutal.

Though in theory you should be equipped to deal with them by that point.
cheetah1546 Mar 2, 2023 @ 12:12am 
farm some levels is my suggestion
MundM Mar 2, 2023 @ 12:29am 
Originally posted by yonamine:
the area is boring, the boss was cool.
Yeah, really is, sadly. I like the fire monk camp and the small castle with the funny guys and their giant fireball shilds, and I like stuff like that narrow wall with the giant shooting arrows, but that dude needs a buff, or more archers, because I can't imagine anyone ever getting hit by that.
John Titor Mar 2, 2023 @ 12:39am 
Need help? Password?
CourtesyFlush09 Mar 2, 2023 @ 12:47am 
My hype died real fast when I saw that all the enemies were recycled, especially the area with the hands, Giants, and crows fighting each other.
Magic A. I. Mar 2, 2023 @ 3:13am 
Originally posted by mayhem523:
The death bird is the only one that stands out to me as being annoying and having tricky aoe's with that white fire stuff.
Oh man, that damn bird. Oh I hate that bird so much. And I constantly get summoned to fight it now, too. Why, ER? Why?! :steamsalty:

Also, Ansel with his RNG-teleport-one-shot-grab, but he's manageable.
NotForMe Mar 2, 2023 @ 4:56am 
Originally posted by CourtesyFlush90:
My hype died real fast when I saw that all the enemies were recycled, especially the area with the hands, Giants, and crows fighting each other.

With very few exceptions most open world games are this way.

Not a comment about the game, but BOTW has only 27 variations of enemies, which come with different weapons, and coloring depending on where you find them.

I can't think of many souls likes, or open world which don't do something similar. Elden Ring has 112 unique enemies before color, and weapon variations, I think they did quite well.
(Not counting, the few enemies who have boss variations, for a battle, or evergaol.)
While DS3, only had 90, not counting unique invaders.


I mean Skyrim, essentially has less than 30 variations of enemies, which come in different skins, colors, weapons, and what not.
Last edited by NotForMe; Mar 2, 2023 @ 4:59am
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Date Posted: Feb 28, 2023 @ 5:53am
Posts: 22